1. A framework for batch-operation analysis within the contact of disturbance management

    Schumacher, GM., 2000, In : Computers & Chemical Engineering. 24, supp, p. 1175-1180 6 p.

    Research output: Contribution to journalArticleScientific

  2. A framework to assess cognition in different types of gaming simulations

    Lo, JC. & Meijer, SA., 2014.

    Research output: Contribution to conferencePosterProfessional

  3. A game design framework for vocational education

    Lukosch, HK., van Bussel, R. & Meijer, SA., 2012, XXXII International Conference on Electrical, Computer, Electronics and Communication Engineering (ICECECE). s.n. (ed.). s.l.: s.n., p. -

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  4. A game design method for learning built on hierarchically structured components

    Lukosch, HK., van Bussel, R. & Meijer, SA., 2012, 5th International conference on Education, research and Innovations. Gomez Chova, L., Lopez martinez, A. & Candel Torres, I. (eds.). s.l.: International Association of Technology, Education and Development (IATED), p. 4586-4591 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. A game for requirements formulation for a distributed gaming and simulation environment

    Sehic, E., Verbraeck, A. & Meijer, SA., 2014, Procedings of the 44th international simulation and gaming association conference, ISAGA 2013 and 17th IFIP WG 5.7 workshop on experimental interactive learning in industrial management. Meijer, SA. & Smeds, R. (eds.). Dordrecht: Springer, p. 129-139 11 p. (Lecture Notes in Computer Science; vol. 8264).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. A gaming exercise for sustainable decision making

    van Bueren, EM. & Mayer, I., 2002, Unknown. T Dyrstad petterson (ed.). Norway, p. 10-16 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  7. A gaming-simulation to teach students the interrelation of substance and decision-making in designing multi-actor Systems

    Bockstael-Blok, W., Mayer, IS. & Valentin, EC., 2004, The Engineering Systems Symposium. Joel Moses (ed.). Boston, USA: MIT-Boston, p. 1-15 15 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  8. A governance approach to regional energy transition: Meaning, conceptualization and practice

    Hoppe, T. & Miedema, M., 2020, In : Sustainability (Switzerland). 12, 3, 915.

    Research output: Contribution to journalArticleScientificpeer-review

  9. A governance of climate change mitigation in transport sector and selected co-benefits in Indonesia: The case of Bandung City

    Gunawan, H., Bressers, H., Megantara, E. N., Kurnani, T. B. A., Hoppe, T., Mohlakoana, N. & Parikesit, 2019, In : IOP Conference Series: Earth and Environmental Science. 306, 1, 012015.

    Research output: Contribution to journalConference articleScientificpeer-review

  10. A governance perspective on NZEB niche development in India: a comparative case study

    Jain, M., Hoppe, T. & Bressers, H., Sep 2016, Proceedings of 7th International Sustainability Transitions (IST) Conference 2016. p. 1-21

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

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