1. 2019
  2. Star Tag: a superhuman sport to promote physical activity

    Numan, N., Kolster, A., Hoogerwerf, N., Kreynen, B., Romeijnders, J., Heinsohn Huala, T., Salamon, N. Z., Balint, T., Lukosch, S. & Bidarra, R., Mar 2019, Proceedings of 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, p. 1826-1830 5 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  3. Superhuman sports in mixed reality: The multi-player game League of Lasers

    Miedema, N. A., Vermeer, J., Lukosch, S. & Bidarra, R., Mar 2019, Proceedings of 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, p. 1819-1825 7 p. 8798275

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  4. A generalized semantic representation for procedural generation of rooms

    Balint, J. T. & Bidarra, R., 2019, FDG'19s: Proceedings of the 14th International Conference on the Foundations of Digital Games. Khosmood, F., Pirker, J., Apperley, T. & Deterding, S. (eds.). New York: Association for Computing Machinery (ACM), p. 1-8 8 p. 85

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  5. A serious game to inform young citizens on canal water maintenance

    Appel, Y., Dimitrov, Y., Gnodde, S., van Heerden, N., Kools, P., Swaab, D., Salamon, N. Z., Balint, J. T. & Bidarra, R., 2019, Games and Learning Alliance- 8th International Conference, GALA 2019, Proceedings. Liapis, A., Yannakakis, G. N., Gentile, M. & Ninaus, M. (eds.). Cham: Springer, p. 394-403 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11899 ).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  6. IMOVE: A Motion Tracking and Projection Framework for Social Interaction Applications

    Kegeleers, M., Bruens, R., Liefaard, M., Salamon, N. Z. & Bidarra, R., 2019, In : International Journal of Computer Games Technology. 2019, p. 1-9 9 p., 2705734.

    Research output: Contribution to journalArticleScientificpeer-review

  7. Learning geothermal energy basics with the serious game hotpipe

    Mac An Bhaird, L., Al Owayyed, M., van Driel, R., Jiang, H., Johannessen, R. A., Salamon, N. Z., Balint, J. T. & Bidarra, R., 2019, Games and Learning Alliance: 8th International Conference, GALA 2019, Proceedings. Liapis, A., Yannakakis, G. N., Gentile, M. & Ninaus, M. (eds.). Cham: Springer, p. 312-321 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11899 ).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  8. Loud and clear: The VR game without visuals

    Baas, B., van Peer, D., Gerling, J., Tavasszy, M., Buskulic, N., Salamon, N. Z., Balint, J. T. & Bidarra, R., 2019, Games and Learning Alliance: 8th International Conference, GALA 2019, Proceedings. Liapis, A., Yannakakis, G. N., Gentile, M. & Ninaus, M. (eds.). Cham: Springer, p. 180-190 11 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11899 ).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  9. MainTrain: A Serious Game on the Complexities of Rail Maintenance

    Alderliesten, D., Valečkaitė, K., Salamon, N. Z., Timothy Balint, J. & Bidarra, R., 2019, Games and Learning Alliance - 7th International Conference, GALA 2018: Proceedings. Gentile, M., Allegra, M. & Söbke, H. (eds.). Cham: Springer, p. 82-89 8 p. (Lecture Notes in Computer Science; vol. 11385).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  10. Musicality: A Game to Improve Musical Perception

    Khalass, N., Zarnomitrou, G., Haque, K. I., Salmi, S., Maulini, S., Linkermann, T., Salamon, N. Z., Timothy Balint, J. & Bidarra, R., 2019, Games and Learning Alliance - 7th International Conference, GALA 2018: Proceedings. Gentile, M., Allegra, M. & Söbke, H. (eds.). Cham: Springer, p. 39-48 10 p. (Lecture Notes in Computer Science; vol. 11385).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  11. Orchestrating Game Generation

    Liapis, A., Yannakakis, G. N., Nelson, M. J., Preuss, M. & Bidarra, R., 2019, In : IEEE Transactions on Games. 11, 1, p. 48-68 21 p.

    Research output: Contribution to journalArticleScientificpeer-review

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