1. 2015
  2. Enhancing situational awareness in integrated planning tasks using a microgaming approach

    Lukosch, HK., Groen, D., Kurapati, S., Klemke, R. & Verbraeck, A., 2015, Proceedings of the European Conference on Games Based Learning. Munkvold, R. (ed.). Sonning Common, UK: ACPI, p. 313-320 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  3. Improving resilience in intermodal transport operations in Seaports: A gaming approach

    Lukosch, HK., Kurapati, S., Verbraeck, A. & Brazier, FM., 2015, In : EURO Journal on Decision Processes (online). 3, 3, p. 375-396 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

  4. Lessons Learned from Creating a Mobile Version of an Educational Board Game to Increase Situational Awareness

    Klemke, R., Kurapati, S., Lukosch, HK. & Specht, M., 2015, Design for Teaching and Learning in a Networked World. Conole, G., Klobucar, T., Rensing, C., Konert, J. & Lavoue, E. (eds.). Heidelberg: Springer, p. 183-196 14 p. (Lecture Notes in Computer Science; vol. 9307).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. On the spot information in augmented reality for teams in the security domain

    Lukosch, SG., Lukosch, HK., Datcu, D. & Cidota, MA., 2015, Proceedings of the 33rd annual ACM conference extended abstracts on human factors in computing systems. Begole, B. & Kim, J. (eds.). New York: Association for Computing Machinery (ACM), p. 983-988 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. Providing information on the spot: Using augmented reality for situational awareness in the security domain

    Lukosch, SG., Lukosch, HK., Datcu, D. & Cidota, MA., 2015, In : Computer Supported Cooperative Work: the journal of collaborative computing. 24, 6, p. 613-664 52 p.

    Research output: Contribution to journalArticleScientificpeer-review

  7. Transferring an Educational Board Game to a Multi-user Mobile Learning Game to Increase Shared Situational Awareness

    Klemke, R., Kurapati, S., Lukosch, HK. & Specht, M., 2015, Learning and Collaboration Technologies Second International Conference, LCT 2015 Held as Part of HCI International 2015 Proceedings. Zhapiris, P. & Loannou, A. (eds.). Cham: Springer, p. 583-594 12 p. (Lecture Notes in Computer Science; vol. 9192).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  8. Understanding complex systems through mental models and shared experiences: A case study

    Bekebrede, G., Lo, JC. & Lukosch, HK., 2015, In : Simulation & Gaming: an international journal of theory, design and research. 46, 5, p. 536-562 27 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Understanding complexity: The Use of Simulation Games for Engineering Systems

    Bekebrede, G., Lo, JC. & Lukosch, HK., 2015, In : Simulation & Gaming: an international journal of theory, design and research. 46, 5, p. 447-454 8 p.

    Research output: Contribution to journalArticleScientificpeer-review

  10. Using augmented reality for supporting information exchange in teams from the security domain

    Datcu, D., Lukosch, SG., Lukosch, HK. & Cidota, MA., 2015, In : Security Informatics. 4, 1

    Research output: Contribution to journalArticleScientificpeer-review

  11. Using simulation games as research instruments: Lessons learned from the transportation domain

    Lukosch, HK., Groen, D., Kurapati, S. & Verbraeck, A., 2015, Proceedings of the 46th International Simulation and Gaming Association Annual Conference. Toyoda, Y. & Kanegae, H. (eds.). ISOCARP, p. 177-190 14 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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