1. 2018
  2. Exploring the relation between awareness, trust and innovation: A simulation gaming study

    Lukosch, H., Kuijpers, A. & Verbraeck, A., 2018, Proceedings of the 12th European Conference on Game-Based Learning, ECGBL 2018. DeChema e.V, Vol. 2018-October. p. 904-906 3 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  3. Simulation Games to Study Transportation Issues and Solutions: Studies on Synchromodality

    Kourounioti, I., Kurapati, S., Lukosch, H., Tavasszy, L. & Verbraeck, A., 2018, In : Transportation Research Record. 2672, 44, p. 72-81 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  4. Situationsbewusstsein in Augmented und Virtual Reality Simulation Games

    Lukosch, S. & Lukosch, H., 2018, Sicherheitskritische Mensch-Computer-Interaktion: Interaktive Technologien und Soziale Medien im Krisen- und Sicherheitsmanagement. Reuter, C. (ed.). Springer, p. 489-508 20 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  5. Attitude measurement with board games in transportation nodes

    Kurapati, S., Freese, M., Kourounioti, I., Lukosch, H., Bekebrede, G., Smit, T., van Meijeren, J., van Nuland, B. & van Veen, L., 1 Jan 2018, Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures - 48th International Simulation and Gaming Association Conference, ISAGA 2017, Revised Selected Papers. Springer, Vol. 10825 LNCS. p. 148-157 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 10825 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. Simulation games for sustainable cities and smart infrastructures – foreword

    Lukosch, H. K., Bekebrede, G. & Kortmann, R., 1 Jan 2018, In : Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 10825 LNCS, p. V-VI

    Research output: Contribution to journalEditorialScientificpeer-review

  7. Fostering sustainable transportation operations through corridor management: A simulation gaming approach

    Kurapati, S., Kourounioti, I., Lukosch, H., Tavasszy, L. & Verbraeck, A., 9 Feb 2018, In : Sustainability. 10, 2, p. 1-18 18 p., 455.

    Research output: Contribution to journalArticleScientificpeer-review

  8. Data Analytics of Mobile Serious Games: Applying Bayesian Data Analysis Methods

    Lukosch, H. & Cunningham, S., Mar 2018, In : International Journal of Serious Games. 5, 1, p. 19-36

    Research output: Contribution to journalArticleScientificpeer-review

  9. Simulation Gaming: Applications for Sustainable Cities and Smart Infrastructures

    Lukosch, H., Bekebrede, G. & Kortmann, R., 31 May 2018, Springer. 201 p. (Lecture Notes in Computer Science; vol. 10825)

    Research output: Book/ReportBook editingScientificpeer-review

  10. A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems

    Lukosch, H. K., Bekebrede, G., Kurapati, S. & Lukosch, S. G., Jun 2018, In : Simulation and Gaming. 49, 3, p. 279-314 36 p.

    Research output: Contribution to journalArticleScientificpeer-review

  11. 2019
  12. Effects of Using Avatars in a Game-Based Learning Environment

    Lukosch, H., Broekhans, B. & Gordijn, J. M. W., 2019, Proceedings of the 13th International Conference on Game Based Learning, ECGBL 2019: ECGBL 2019. Elbaek, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). United Kingdom: Academic Conferences, Vol. 2019-October. p. 441-449 1 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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