1. Effects of a game-facilitated curriculum on technical knowledge and skill development

    van Bussel, R., Lukosch, HK. & Meijer, S., 2014, Frontiers in gaming simulation. Meijer, SA. & Smeds, R. (eds.). Dordrecht: Springer, p. 93-101

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  2. Enhancing situational awareness in integrated planning tasks using a microgaming approach

    Lukosch, HK., Groen, D., Kurapati, S., Klemke, R. & Verbraeck, A., 2015, Proceedings of the European Conference on Games Based Learning. Munkvold, R. (ed.). Sonning Common, UK: ACPI, p. 313-320 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  3. Erfahrungsbericht EU-project RELOAD - Unternehmensuebergreifendes Wissensmanagement in der do-it-yourself Branche als Chance und Herausforderung

    Leege, T., de Vries, P. & Lukosch, HK., 2009, Kongressband KnowTech 2009, 11th Kongress zum Wissensmanagement. Bentele, M. & Hochreiter, H. (eds.). s.l.: s.n., p. 389-394 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  4. Exploring challenges and solutions for container transportation using rail: A modelling and simulation gaming study

    Kurapati, S., Kourounioti, I., Lukosch, H., Tavasszy, L., Verbraeck, A., Veen, L. V., Nuland, B. V. & Smit, T., 1 Jun 2017, Proceedings of 5th IEEE International Conference on Models and Technologies for Intelligent Transportation Systems (MT-ITS) 2017. IEEE, p. 158-163 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. Exploring strategies in integrated container terminal planning tasks: A data-intensive simulation game analysis

    Kurapati, S., Lukosch, H. K., Cunningham, S., Kwakkel, J. & Verbraeck, A., 2016, Proceedings of ILS 2016 - 6th International Conference on Information Systems, Logistics and Supply Chain. International Conference on Information Systems, Logistics and Supply Chain, 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. Exploring the relation between awareness, trust and innovation: A simulation gaming study

    Lukosch, H., Kuijpers, A. & Verbraeck, A., 2018, Proceedings of the 12th European Conference on Game-Based Learning, ECGBL 2018. DeChema e.V, Vol. 2018-October. p. 904-906 3 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  7. Far Away Yet Close: The Learning Strategy of a Transport Company

    de Vries, P., Lukosch, HK. & Pijper, G., 2009, Advances in Web Based Learning ¿ ICWL 2009. Spaniol, M. & Li, Q. (eds.). Berlin: Springer, p. 126-129 4 p. (Lecture Notes in Computer Science; vol. 5686/2009).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  8. Fokussierung, Strukturierung und Vernetzung informellen Lernens in Unternehmen

    de Vries, P., Brall, S. & Lukosch, HK., 2009, In : Bildungsforschung. 1, 6, p. 121-137 17 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Fostering sustainable transportation operations through corridor management: A simulation gaming approach

    Kurapati, S., Kourounioti, I., Lukosch, H., Tavasszy, L. & Verbraeck, A., 9 Feb 2018, In : Sustainability. 10, 2, p. 1-18 18 p., 455.

    Research output: Contribution to journalArticleScientificpeer-review

  10. Games ter leering ende vermaeck

    Kortmann, LJ. & Lukosch, HK., 2012, Consul - Game On. s.n. (ed.). s.l.: Curius Study Association, p. 10-12 3 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterPopular

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