1. Games ter leering ende vermaeck

    Kortmann, LJ. & Lukosch, HK., 2012, Consul - Game On. s.n. (ed.). s.l.: Curius Study Association, p. 10-12 3 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeChapterPopular

  2. Gaming as a research method in humanitarian logistics

    Lukosch, H. & Comes, T., 2019, In : Journal of Humanitarian Logistics and Supply Chain Management. 9, 3, p. 352-370 19 p.

    Research output: Contribution to journalArticleScientificpeer-review

  3. Gender and Cultural Differences in Game-Based Learning Experiences

    Lukosch, H., Kurapati, S., Groen, D. & Verbraeck, A., 2017, In : The Electronic Journal of e-Learning. 15, 4, p. 310-319 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  4. Handheld augmented reality for distributed collaborative crime scene investigation

    Datcu, D., Lukosch, S. G. & Lukosch, H. K., 13 Nov 2016, Proceedings of 19th ACM International Conference on Supporting Group Work, GROUP 2016. Association for Computing Machinery (ACM), Vol. 13-16-November-2016. p. 267-276 10 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  5. Hybrid instructional design for serious gaming

    Lukosch, HK., van Bussel, R. & Meijer, SA., 2013, In : Journal of Communication and Computer. 10, p. 1-8 8 p.

    Research output: Contribution to journalArticleProfessional

  6. Improving organizational learning through networked learning

    Veen, W., Lukosch, HK. & de Vries, P., 2009, Proceedings of the 5th conference of professional knowledge management. Bludau, H. B. & Koop, A. (eds.). Bonn: Gesellschaft für Informatik e.V. (GI), p. 22-31 10 p. (Lecture Notes In Informatics; vol. P-145).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  7. Improving resilience in intermodal transport operations in Seaports: A gaming approach

    Lukosch, HK., Kurapati, S., Verbraeck, A. & Brazier, FM., 2015, In : EURO Journal on Decision Processes (online). 3, 3, p. 375-396 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

  8. Increasing surgical safety through serious gaming: ¿nobody is perfect, but a team can be.¿

    Lukosch, HK., Appelman, JH., Tristan, L., Korne, D. & Hiddema, F., 2013, Procedings of the 2nd international workshop on innovative simulation for health care (IWISH 2013). Backfrieder, W., Frascio, M., Novak, V., Bruzzone, A. & Longo, F. (eds.). s.l.: s.n., p. 84-89 6 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  9. Jeder kann Microtrainer sein

    Lukosch, HK., 2012, In : Connect. the World of Critical Care Nursing.

    Research output: Contribution to journalArticleScientificpeer-review

  10. Lessons Learned from Creating a Mobile Version of an Educational Board Game to Increase Situational Awareness

    Klemke, R., Kurapati, S., Lukosch, HK. & Specht, M., 2015, Design for Teaching and Learning in a Networked World. Conole, G., Klobucar, T., Rensing, C., Konert, J. & Lavoue, E. (eds.). Heidelberg: Springer, p. 183-196 14 p. (Lecture Notes in Computer Science; vol. 9307).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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