1. Providing information on the spot: Using augmented reality for situational awareness in the security domain

    Lukosch, SG., Lukosch, HK., Datcu, D. & Cidota, MA., 2015, In : Computer Supported Cooperative Work: the journal of collaborative computing. 24, 6, p. 613-664 52 p.

    Research output: Contribution to journalArticleScientificpeer-review

  2. Reengineering the Learning Process in a Transport Company

    De Vries, P. & Lukosch, HK., 2010, Proceedings of the 6th International Workshop on Enterprise & Organizational Modeling and Simulation. Barjis, J., Narasipuram, M. M. & Rabadi, G. (eds.). CEUR-WS, p. 43-58 16 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  3. Relating planner task performance for container terminal operations to multi-tasking skills and personality type

    Kurapati, S., Lukosch, H., Eckerd, S., Verbraeck, A. & Corsi, T., 1 Nov 2017, In : Transportation Research Part F: Traffic Psychology and Behaviour. 51, p. 47-64 18 p.

    Research output: Contribution to journalArticleScientificpeer-review

  4. Requirements and Game Ideas for Social Interaction in Mobile Outdoor Games

    dos Santos Fonseca, X., Lukosch, S., Lukosch, H., Tiemersma, S. & Brazier, F., 15 Oct 2017. 7 p.

    Research output: Contribution to conferenceAbstractScientific

  5. Serious Games for Improving Situational Awareness in Container Terminals

    Verbraeck, A., Kurapati, S. & Lukosch, HK., 2016, Logistics and Supply Chain Innovation Bridging the Gap between Theory and Practice. Zijm, H., Klumpp, M., ten Hompel, M. & Clausen, U. (eds.). Cham: Springer, p. 413-431

    Research output: Chapter in Book/Conference proceedings/Edited volumeChapterScientificpeer-review

  6. Serious Gaming in Augmented Reality using HMDs for Assessment of Upper Extremity Motor Dysfunctions: User Studies for Engagement and Usability

    Cidota, M., Lukosch, S., Dezentje, P., Bank, PJM., Lukosch, H. & Clifford, RMS., Aug 2016, In : i-com Journal of Interactive Media. 15, 2, p. 155-169

    Research output: Contribution to journalArticleScientificpeer-review

  7. Simulation Games for Workplace Learning

    Lukosch, HK., Littlejohn, A. & Margarya, A., 2014, Technology-Enhanced Professional Learning. Processes, Practices and Tools. New York: Routledge - Taylor & Francis Group, p. 158-167 186 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeChapterScientific

  8. Simulation Games to Study Transportation Issues and Solutions: Studies on Synchromodality

    Kourounioti, I., Kurapati, S., Lukosch, H., Tavasszy, L. & Verbraeck, A., 2018, In : Transportation Research Record. 2672, 44, p. 72-81 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Simulation Gaming: Applications for Sustainable Cities and Smart Infrastructures

    Lukosch, H., Bekebrede, G. & Kortmann, R., 31 May 2018, Springer. 201 p. (Lecture Notes in Computer Science; vol. 10825)

    Research output: Book/ReportBook editingScientificpeer-review

  10. Simulation games for sustainable cities and smart infrastructures – foreword

    Lukosch, H. K., Bekebrede, G. & Kortmann, R., 1 Jan 2018, In : Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 10825 LNCS, p. V-VI

    Research output: Contribution to journalEditorialScientificpeer-review

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