1. Providing information on the spot: Using augmented reality for situational awareness in the security domain

    Lukosch, SG., Lukosch, HK., Datcu, D. & Cidota, MA., 2015, In : Computer Supported Cooperative Work: the journal of collaborative computing. 24, 6, p. 613-664 52 p.

    Research output: Contribution to journalArticleScientificpeer-review

  2. Reengineering the Learning Process in a Transport Company

    De Vries, P. & Lukosch, HK., 2010, Proceedings of the 6th International Workshop on Enterprise & Organizational Modeling and Simulation. Barjis, J., Narasipuram, M. M. & Rabadi, G. (eds.). CEUR-WS, p. 43-58 16 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  3. Relating planner task performance for container terminal operations to multi-tasking skills and personality type

    Kurapati, S., Lukosch, H., Eckerd, S., Verbraeck, A. & Corsi, T., 1 Nov 2017, In : Transportation Research Part F: Traffic Psychology and Behaviour. 51, p. 47-64 18 p.

    Research output: Contribution to journalArticleScientificpeer-review

  4. Requirements and Game Ideas for Social Interaction in Mobile Outdoor Games

    dos Santos Fonseca, X., Lukosch, S., Lukosch, H., Tiemersma, S. & Brazier, F., 15 Oct 2017. 7 p.

    Research output: Contribution to conferenceAbstractScientific

  5. Serious Games for Improving Situational Awareness in Container Terminals

    Verbraeck, A., Kurapati, S. & Lukosch, HK., 2016, Logistics and Supply Chain Innovation Bridging the Gap between Theory and Practice. Zijm, H., Klumpp, M., ten Hompel, M. & Clausen, U. (eds.). Cham: Springer, p. 413-431

    Research output: Chapter in Book/Conference proceedings/Edited volumeChapterScientificpeer-review

  6. Serious Gaming in Augmented Reality using HMDs for Assessment of Upper Extremity Motor Dysfunctions: User Studies for Engagement and Usability

    Cidota, M., Lukosch, S., Dezentje, P., Bank, PJM., Lukosch, H. & Clifford, RMS., Aug 2016, In : i-com Journal of Interactive Media. 15, 2, p. 155-169

    Research output: Contribution to journalArticleScientificpeer-review

  7. Simulation Games for Workplace Learning

    Lukosch, HK., Littlejohn, A. & Margarya, A., 2014, Technology-Enhanced Professional Learning. Processes, Practices and Tools. New York: Routledge - Taylor & Francis Group, p. 158-167 186 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeChapterScientific

  8. Simulation Games to Study Transportation Issues and Solutions: Studies on Synchromodality

    Kourounioti, I., Kurapati, S., Lukosch, H., Tavasszy, L. & Verbraeck, A., 2018, In : Transportation Research Record. 2672, 44, p. 72-81 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Simulation Gaming: Applications for Sustainable Cities and Smart Infrastructures

    Lukosch, H., Bekebrede, G. & Kortmann, R., 31 May 2018, Springer. 201 p. (Lecture Notes in Computer Science; vol. 10825)

    Research output: Book/ReportBook editingScientificpeer-review

  10. Simulation games for sustainable cities and smart infrastructures – foreword

    Lukosch, H. K., Bekebrede, G. & Kortmann, R., 1 Jan 2018, In : Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 10825 LNCS, p. V-VI

    Research output: Contribution to journalEditorialScientificpeer-review

  11. Situationsbewusstsein in Augmented und Virtual Reality Simulation Games

    Lukosch, S. & Lukosch, H., 2018, Sicherheitskritische Mensch-Computer-Interaktion: Interaktive Technologien und Soziale Medien im Krisen- und Sicherheitsmanagement. Reuter, C. (ed.). Springer, p. 489-508 20 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeChapterScientificpeer-review

  12. Social mechanisms to motivate learning with remote experiments : design choices to foster online peer-based learning

    Hennis, TA. & Lukosch, HK., 2011, CSEDU 2011 : Proceedings of the 3rd International Conference on Computer Supported Education. p. 183-188 6 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  13. Supporting Interventions to Reduce Household Greenhouse Gas Emissions: A Transdisciplinary Role-Playing Game Development

    Agusdinata, D. B. & Lukosch, H., 1 Jun 2019, In : Simulation and Gaming. 50, 3, p. 359-376 18 p.

    Research output: Contribution to journalArticleScientificpeer-review

  14. Supporting informal learning at the workplace

    de Vries, P. & Lukosch, HK., 2009, In : International Journal of Advanced Corporate Learning. 2, 3, p. 39-44 6 p.

    Research output: Contribution to journalArticleScientificpeer-review

  15. Supporting sustainable development through Microtraining

    Lukosch, HK., Overschie, MGF., Olsson, M. & de Vries, P., 2010, Learning for Transformation. Brandt, N. & Brolen, S. (eds.). Goteborg: Chalmers University of Technology, p. 1-9 9 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  16. The Evaluation Process of Short training Sessions in Organizations

    Overschie, MGF., Lukosch, HK. & de Vries, P., 2010, Knowledge collaboration & learning for sustainable innovation, Proceedings ERSCP-EMSU conference. Wever, R., Quist, J., Tukker, A., Woudstra, J., Boons, F. & Beute, N. (eds.). Delft: Faculty of Industrial Design Engineering, Delft University of Technology, p. 1-18 18 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  17. The Future of Gaming: Challenges for Designing Distributed Games

    Lukosch, HK. & Bekebrede, G., 2014, Back to the future of Gaming. Duke, RD. & Kriz, WC. (eds.). Bielefeld: W. Bertelsmann Verlag, p. 142-153 307 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeChapterScientific

  18. The Influence of Gender and Cultural Differences on the Learning Experience of Participants During a Microgame Session

    Lukosch, H., Kurapati, S., Groen, D. & Verbraeck, A., 2016, Proceedings of the 10th European Conference on Games Based Learning. Connolly, T. & Boyle, L. (eds.). Reading, UK: ACPIL, p. 391-400 10 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  19. The Role of Awareness for Complex Planning Task Performance: A Microgaming Study

    Lukosch, H., Groen, D., Kurapati, S., Klemke, R. & Verbraeck, A., 2016, In : International Journal of Game-Based Learning. 6, 2, p. 15-28 15 p.

    Research output: Contribution to journalArticleScientificpeer-review

  20. The influence of team factors and team processes on game based learning in student teams

    Kurapati, S., Lukosch, H., Freese, M. & Verbraeck, A., 2017, Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017. Academic Conferences, p. 352-357 6 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  21. The new Learning Strategy of the Dutch Vehicle Authority

    de Vries, P., Schellingerhout, J. & Lukosch, HK., 2011, In : International Journal of Advanced Corporate Learning. 4, 4, p. 20-25 6 p.

    Research output: Contribution to journalArticleScientificpeer-review

  22. The new learning strategy of the Dutch Vehicle Authority

    de Vries, P., Schellingerhout, J. & Lukosch, HK., 2011, International conference on E-Learning in the workplace. s.n. (ed.). New York: ICELW, p. 86-94 9 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  23. The other city - Designing a serious game for crisis training in close protection

    Lukosch, H., Van Ruijven, T. & Verbraeck, A., 1 Jan 2012, ISCRAM 2012 Conference Proceedings - 9th International Conference on Information Systems for Crisis Response and Management. Simon Fraser University, (ISCRAM 2012 Conference Proceedings - 9th International Conference on Information Systems for Crisis Response and Management).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  24. The other city - desigining a serious game for crisis training in close protection

    Lukosch, HK., van Ruijven, TWJ. & Verbraeck, A., 2012, Proceedings of the 9th international conference on information systems for crisis response and management (ISCRAM 2012). Rothkrantz, L., Ristvej, J. & Franco, Z. (eds.). Vancouver: Simon Fraser University, p. 1-5 5 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  25. The participatory design of a simulation training game

    Lukosch, HK., van Ruijven, TWJ. & Verbraeck, A., 2012, Proceedings of the 2012 Winter Simulation Conference. Pasupathy, R., Laroque, C., Himmelspach, J., Rose, O. & Uhrmacher, AM. (eds.). Piscataway, NJ, USA: IEEE Society, p. 1600-1610 11 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  26. The role of Situation Awareness in Synchromodal Corridor Management: A simulation gaming perspective

    Kurapati, S., Kourounioti, I., Lukosch, H., Bekebrede, G., Tavasszy, L., Verbraeck, A., Groen, D., Van Meijeren, J. & Lebesque, L., 2017, In : Transportation Research Procedia. 27, p. 197-204 8 p.

    Research output: Contribution to journalConference articleScientificpeer-review

  27. There is more than meets the eye in Augmented Reality Game Environments

    Lukosch, SG., Lukosch, HK. & Verbraeck, A., 2014, In : Art. 5, p. 72-78 7 p.

    Research output: Contribution to journalArticleScientificpeer-review

  28. Transferring an Educational Board Game to a Multi-user Mobile Learning Game to Increase Shared Situational Awareness

    Klemke, R., Kurapati, S., Lukosch, HK. & Specht, M., 2015, Learning and Collaboration Technologies Second International Conference, LCT 2015 Held as Part of HCI International 2015 Proceedings. Zhapiris, P. & Loannou, A. (eds.). Cham: Springer, p. 583-594 12 p. (Lecture Notes in Computer Science; vol. 9192).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  29. Understanding complex systems through mental models and shared experiences: A case study

    Bekebrede, G., Lo, JC. & Lukosch, HK., 2015, In : Simulation & Gaming: an international journal of theory, design and research. 46, 5, p. 536-562 27 p.

    Research output: Contribution to journalArticleScientificpeer-review

  30. Understanding complexity: The Use of Simulation Games for Engineering Systems

    Bekebrede, G., Lo, JC. & Lukosch, HK., 2015, In : Simulation & Gaming: an international journal of theory, design and research. 46, 5, p. 447-454 8 p.

    Research output: Contribution to journalArticleScientificpeer-review

  31. Using augmented reality for supporting information exchange in teams from the security domain

    Datcu, D., Lukosch, SG., Lukosch, HK. & Cidota, MA., 2015, In : Security Informatics. 4, 1

    Research output: Contribution to journalArticleScientificpeer-review

  32. Using augmented reality to support information exchange of teams in the security domain

    Datcu, D., Cidota, MA., Lukosch, HK. & Lukosch, SG., 2014, Proceedings on: 2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Munich: IEEE Society, p. 263-264 2 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  33. Using simulation games as research instruments: Lessons learned from the transportation domain

    Lukosch, HK., Groen, D., Kurapati, S. & Verbraeck, A., 2015, Proceedings of the 46th International Simulation and Gaming Association Annual Conference. Toyoda, Y. & Kanegae, H. (eds.). ISOCARP, p. 177-190 14 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  34. Wissenschaft - Fluch oder Segen? Das Bild der Wissenschaft in den Massenmedien

    Lukosch, HK., 2009, Marburg: Tectum Verlag. 288 p.

    Research output: Book/ReportBookScientific

  35. Workspace awareness in collaborative AR using HMDs: A user study comparing audio and visual notifications

    Cidota, M., Lukosch, S., Datcu, D. & Lukosch, H., 25 Feb 2016, Proceedings of the 7th Augmented Human International Conference, AH 2016. Association for Computing Machinery (ACM), Vol. 25-27-February-2016. a3

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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