1. 2016
  2. Comparing the Effect of Audio and Visual Notifications on Workspace Awareness using Head-Mounted Displays for Remote Collaboration in Augmented Reality

    Cidota, M., Lukosch, S., Datcu, D. & Lukosch, H., Oct 2016, In : Augmented Human Research. 1, 1

    Research output: Contribution to journalArticleScientificpeer-review

  3. Handheld augmented reality for distributed collaborative crime scene investigation

    Datcu, D., Lukosch, S. G. & Lukosch, H. K., 13 Nov 2016, Proceedings of 19th ACM International Conference on Supporting Group Work, GROUP 2016. Association for Computing Machinery (ACM), Vol. 13-16-November-2016. p. 267-276 10 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  4. 2017
  5. Behind the Scenes of Scenario-Based Training: Understanding Scenario Design and Requirements in High-Risk and Uncertain Environments

    Noori, N. S., Wang, Y., Comes, M. & Lukosch, H., 2017, Proceedings of the 14th Proceedings of the International Conference on Information Systems for Crisis Response and Management (ISCRAM 2017). p. 948-959 12 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  6. Gender and Cultural Differences in Game-Based Learning Experiences

    Lukosch, H., Kurapati, S., Groen, D. & Verbraeck, A., 2017, In : The Electronic Journal of e-Learning. 15, 4, p. 310-319 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  7. Policy Gaming for Humanitarian Missions

    Schwarz, P., Wang, Y., Lukosch, S. & Lukosch, H., 2017, Proceedings of the 14th Information Systems for Crisis Response and Management (ISCRAM) Conference. p. 814-823

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  8. The influence of team factors and team processes on game based learning in student teams

    Kurapati, S., Lukosch, H., Freese, M. & Verbraeck, A., 2017, Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017. Academic Conferences, p. 352-357 6 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  9. The role of Situation Awareness in Synchromodal Corridor Management: A simulation gaming perspective

    Kurapati, S., Kourounioti, I., Lukosch, H., Bekebrede, G., Tavasszy, L., Verbraeck, A., Groen, D., Van Meijeren, J. & Lebesque, L., 2017, In : Transportation Research Procedia. 27, p. 197-204 8 p.

    Research output: Contribution to journalConference articleScientificpeer-review

  10. Exploring challenges and solutions for container transportation using rail: A modelling and simulation gaming study

    Kurapati, S., Kourounioti, I., Lukosch, H., Tavasszy, L., Verbraeck, A., Veen, L. V., Nuland, B. V. & Smit, T., 1 Jun 2017, Proceedings of 5th IEEE International Conference on Models and Technologies for Intelligent Transportation Systems (MT-ITS) 2017. IEEE, p. 158-163 6 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  11. Requirements and Game Ideas for Social Interaction in Mobile Outdoor Games

    dos Santos Fonseca, X., Lukosch, S., Lukosch, H., Tiemersma, S. & Brazier, F., 15 Oct 2017. 7 p.

    Research output: Contribution to conferenceAbstractScientific

  12. Relating planner task performance for container terminal operations to multi-tasking skills and personality type

    Kurapati, S., Lukosch, H., Eckerd, S., Verbraeck, A. & Corsi, T., 1 Nov 2017, In : Transportation Research Part F: Traffic Psychology and Behaviour. 51, p. 47-64 18 p.

    Research output: Contribution to journalArticleScientificpeer-review

Previous 1...3 4 5 6 7 8 9 Next

ID: 145795