1. 2015
  2. Multidisciplinary coordination of on-scene command teams in virtual emergency exercises

    van Ruijven, TWJ., Mayer, IS. & de Bruijne, M. L. C., 2015, In : International Journal of Critical Infrastructure Protection. 9, p. 13-23 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

  3. 2014
  4. Serious games and the development of an entrepreneurial mindset in higher education engineering students

    Bellotti, F., Berta, R., De Gloria, A., Lavagnino, E., Antonaci, A., Dagnino, F., Ott, M., Romero, M., Usart, M. & Mayer, IS., 7 Aug 2014, In : Entertainment Computing. 5, 4, p. 357–366 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  5. A brief methodology for researching and evaluating serious games and game- based learning

    Mayer, IS., Bekebrede, G., Warmelink, HJG. & Zhou, Q., 2014, Psychology, pedagogy, and assessment in serious games. Connolly, TM., Hainey, T., Boyle, E., Baxter, G. & Moreno-Ger, P. (eds.). Hershey: IGI Global, p. 357-393 522 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  6. Breaking barriers to transit-oriented development: Insights from the serious game SPRINTCITY

    Duffhues, J., Mayer, IS., Nefs, M. & van der Vliet, M., 2014, In : Environment and Planning B: Planning & Design. 41, 5, p. 770-791 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

  7. Game-based entrepreneurship education: identifying enterprising personality, motivation and intentions amongst engineering students

    Mayer, IS., Kortmann, LJ., Wenzler, I., Wetters, A. & Spaans, J., 2014, In : International Review of Entrepreneurship. p. 1-34 34 p.

    Research output: Contribution to journalArticleScientificpeer-review

  8. Gaming the future of the ocean: The marine spatial planning challenge 2050

    Mayer, IS., Zhou, Q., Keijser, X. & Abspoel, L., 2014, 5th International Conference Serious Games Development and Applications, SGDA 2014. Ma, M., Fradinho Oliveira, M. & Baalsrud Hauge, J. (eds.). s.l.: Springer, p. 150-162 13 p. (Lecture Notes in Computer Science; vol. 8778).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  9. Serious games for river management: A frame reflective discourse analysis

    Mayer, IS. & Zhou, Q., 2014, Proceedings of NCR-Days 2014. Augustijn, DCM. & Warmink, JJ. (eds.). Delft: Deltares, p. 7-10 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  10. Stealth assessment of teams in a digital game environment

    Mayer, IS., van Dierendonck, D., van Ruijven, TWJ. & Wenzler, I., 2014, Games and Learning Alliance. de Gloria, A. (ed.). s.l.: Springer, p. 224-235 408 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  11. System dynamics and serious games

    van Daalen, C., Schaffernicht, M. & Mayer, IS., 2014, 32nd International conference of the system dynamics society : Good governance in a complex world. Davidson, P. & Rouwette, EAJA. (eds.). s.l.: s.n., p. 1-26 26 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  12. The research and evaluation of serious games: Toward a comprehensive methodology

    Mayer, IS., Bekebrede, G., Harteveld, C., Warmelink, HJG., Zhou, Q., van Ruijven, TWJ., Lo, JC., Kortmann, LJ. & Wenzler, I., 2014, In : British Journal of Educational Technology. 45, 3, p. 502-527 26 p.

    Research output: Contribution to journalArticleScientificpeer-review

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