1. Learning efficacy of the 'hazard recognition' serious game : A quasi-experimental study

    Mayer, IS., Wolff, A. & Wenzler, I., 2013, Serious games development and applications. Ma, M., Oliveira, MF., Peterson, S. & Baalsrud Hauge, J. (eds.). Berlin: Springer, p. 118-129 12 p. (Lecture Notes in Computer Science; vol. 8101).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  2. Learning in a Virtual World: Reflections on the Cyberdam research and development project

    Warmelink, HJG. (ed.) & Mayer, IS. (ed.), 2009, Nijmegen: Wolf Publishers.

    Research output: Book/ReportBookScientific

  3. Learning in a Virtual World. An Introduction

    Mayer, IS., Bekebrede, G. & Warmelink, HJG., 2009, Learning in a Virtual World. Reflection on the Cyberdam research and development project. Warmelink, HJG. & Mayer, IS. (eds.). Nijmegen: Wolf Publishers, p. 1-21 107 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  4. Learning in a game-based virtual environment : A comparative evaluation in higher education

    Mayer, IS., Warmelink, HJG. & Bekebrede, G., 2013, In : European Journal of Engineering Education. 38, 1, p. 85-106 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

  5. Lessons learned from a decade of game development for higher education in Delft

    Warmelink, HJG., Bekebrede, G., Harteveld, C., Mayer, IS. & Meijer, SA., 2012, Simulations, games and role play in university education. Nygaard, C., Courtney, N. & Leigh, E. (eds.). Faringdon: Libri publishing, p. 171-188 340 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  6. Lessons learned while developing internet mediated simulation games

    van Houten, S. P. A. & Mayer, IS., 2004, Proceedings Human Factors in Computing Systems (CHI). Wenen, p. 1-4 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  7. Lessons learnt from a decade of game development for higher education in Delft

    Warmelink, HJG., Bekebrede, G., Harteveld, C., Mayer, IS. & Meijer, SM., 2012, Simulations, games and role play in university education. Nygaard, C., Courtney, N. & Leigh, E. (eds.). Faringdon: Libri publishing, p. 171-188 340 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  8. Multidisciplinary coordination of on-scene command teams in virtual emergency exercises

    van Ruijven, TWJ., Mayer, IS. & de Bruijne, M. L. C., 2015, In : International Journal of Critical Infrastructure Protection. 9, p. 13-23 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. New Town Simulator

    Mayer, IS. & van Bilsen, A., 2008, sl: s.n.

    Research output: Book/ReportReportProfessional

  10. Om Interfaces. Evaluatie OM Interfaces. Een spelsimulatie over het nieuwe besturingsmodel van het Openbaar Ministerie

    Mayer, IS., 2006, Delft/Den Haag: CPS/Openbaar Ministerie. 35 p.

    Research output: Book/ReportReportProfessional

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