1. (Serious) Gaming in de publieke sector: Meer dan een trukendoos?

    Mayer, IS., 2009, In : Bestuurskunde. 18, 3, p. 10-23 14 p.

    Research output: Contribution to journalArticleScientificpeer-review

  2. A Simulation-Gaming Approach to Collaborative Decision-Making for Sustainable Urban Reneval

    Bots, PWG., Mayer, IS., van Bueren, EM., Seijdel, RR. & van der Voort, HG., 2004, Bridging the Gap: Transforming Knowledge into action through Gaming and Simulation. Kriz, WC. & Eberle, T. (eds.). Munchen: SAGSAGA, p. 124-133 9 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  3. A brief methodology for researching and evaluating serious games and game- based learning

    Mayer, IS., Bekebrede, G., Warmelink, HJG. & Zhou, Q., 2014, Psychology, pedagogy, and assessment in serious games. Connolly, TM., Hainey, T., Boyle, E., Baxter, G. & Moreno-Ger, P. (eds.). Hershey: IGI Global, p. 357-393 522 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  4. A building block approach to simulation: An evaluation using CONTAINERS ADRIFT

    Mayer, IS., Bockstael-Blok, W. & Valentin, EC., 2004, In : Simulation & Gaming: an international journal of theory, design and research. 35, 1, p. 29-52 24 p.

    Research output: Contribution to journalArticleScientific

  5. A gaming-simulation to teach students the interrelation of substance and decision-making in designing multi-actor Systems

    Bockstael-Blok, W., Mayer, IS. & Valentin, EC., 2004, The Engineering Systems Symposium. Joel Moses (ed.). Boston, USA: MIT-Boston, p. 1-15 15 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. A policy sciences view on policy analysis

    Enserink, B., Koppenjan, JFM. & Mayer, IS., 2013, Public policy analysis : new developments. Thissen, WAH. & Walker, WE. (eds.). New York: Springer, p. 11-40 286 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

  7. A research Methodology for Developing Serious Games

    Bekebrede, G., Harteveld, C. & Mayer, IS., 2007.

    Research output: Contribution to conferenceAbstractScientific

  8. A simulation game for sustainable decision making

    van Bueren, EM. & Mayer, IS., 2002, Summary Book Sustainable Buidling 2002 International Conference. Pettersen, TD. (ed.). Oslo: EcoBuild, p. -

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  9. Asian values and infrastructure development in China

    Nefs, M., Gerretsen, P., Dooghe, D., Mayer, IS. & Meijer, SA., 2010, IEEE Conference. nn (ed.). Istanbul, Turkey: IEEE Society, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  10. Balancing pedagogy, game and reality compontents within a unique serious game for training levee inspection

    Harteveld, C., Guimaraes, R., Mayer, IS. & Bidarra, AR., 2007, Proceedings of Edutainment 2007. Harteveld, C., Guimaraes, R., Mayer, IS. & Bidarra, AR. (eds.). Hong Kong: Springer, p. 128-139 12 p. (Lecture Notes in Computer Science; vol. 4469).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  11. Balancing play, meaning and reality: the design philosophy of LEVEE PATROLLER

    Harteveld, C., Guimaraes, R., Mayer, I. S. & Bidarra, R., 2010, In : Simulation & Gaming: an international journal of theory, design and research. 41, 3, p. 316-340 25 p.

    Research output: Contribution to journalArticleScientificpeer-review

  12. Bestuurlijke analyse en procesontwerp 'monitoringsysteem materiaalstromen'

    Mayer, IS. & Dijkema, GPJ., 2003, Delft, The Netherlands: Delft University of Technology, TPM, E&I. 44 p.

    Research output: Book/ReportReportProfessional

  13. Beyond SimCity: Urban Gaming and Multi-Actor Systems

    Mayer, IS., Bekebrede, G., van Bilsen, A. & Zhou, Q., 2009, Model Town. Using Urban Simulation in New Town Planning. Stolk, E. & te Brommelstroet, M. (eds.). Amsterdam: UItgeverij SUN, p. 168-181 14 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  14. Breaking barriers to transit-oriented development: Insights from the serious game SPRINTCITY

    Duffhues, J., Mayer, IS., Nefs, M. & van der Vliet, M., 2014, In : Environment and Planning B: Planning & Design. 41, 5, p. 770-791 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

  15. Bringing Concepts Alive in Second Life: A Design-Based Experiment

    Harteveld, C., Warmelink, HJG., Fumarola, M. & Mayer, IS., 2008, Games: Virtual Worlds and Reality. E. Bagdonas, I. Patasiene & D. Rutkauskiene (eds.). Kaunas, Lithuania: KTU DMC, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  16. Bringing concepts alive in Second Life

    Harteveld, C., Fumarola, M., Warmelink, HJG. & Mayer, IS., 2008, GAMES: Virtual Worlds and Reality. Bagdonas, E., Patasiene, I. & Jovarauskiene, D. (eds.). Kaunas, Lithuania: Kaunas University of Technology, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  17. Build your seaport in a game and learn about complex systems

    Bekebrede, G. & Mayer, IS., 2006, In : Journal of Design Research. 5, 2, p. 273-298 26 p.

    Research output: Contribution to journalArticleScientificpeer-review

  18. COTS, MODS and Middleware: Do-it-yourself strategies for (online) gaming in (higher) education

    Mayer, IS., Bekebrede, G. & Stegers-Jager, K., 2007, 38th Conference of the International Simulation and Gaming Association. Peters, V. & van de Westelaken, M. (eds.). Nijmegen: Isaga, p. 1-14 14 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  19. Collaborative decisionmaking for sustainable urban renewal projects: a simulation - gaming approach

    Mayer, IS., van Bueren, EM., Bots, PWG., van der Voort, HG. & Seijdel, RR., 2005, In : Environment and Planning B: Planning & Design. 32, p. 403-423 21 p.

    Research output: Contribution to journalArticleScientificpeer-review

  20. Combining GDSS and Gaming for Decision Support

    Mayer, IS. & de Jong, WM., 2004, In : Group Decision and Negotiation. 13, p. 223-241 19 p.

    Research output: Contribution to journalArticleScientificpeer-review

  21. Communicative tools in sustainable urban planning and building

    Bots, PWG., van Bueren, EM., ten Heuvelhof, EF. & Mayer, IS., 2005, Delft: DUP Science. 100 p.

    Research output: Book/ReportBookScientificpeer-review

  22. Complex decision-making in an world of infrastuctures

    Veeneman, WW. & Mayer, IS., 2003, Games in a World of Infrastructures. Mayer & Veeneman (eds.). Delft: Eburon Academic Publishers, p. 5-16 11 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  23. Containers a Drift: Visualization-simulation of an inland container terminal.

    Mayer, IS. & Bockstael-Blok, W., 2003, Games in a world of Infrastructures. Mayer & Veeneman (eds.). Delft: Eburon Academic Publishers, p. 105-124 19 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  24. De export van biomassa-afval in relatie tot bio-energiebeleid in Nederland, Zweden en Duitsland

    Sambell, SH., Weijnen, MPC., Hemmes, K., Mayer, IS. & van Dijk, GJ., 2004, Delft, The Netherlands: Delft UT. 149 p.

    Research output: Book/ReportReportProfessional

  25. Deregulation of utility industries and roles of simulation

    Wenzler, I. & Mayer, IS., 2005, In : Simulation & Gaming: an international journal of theory, design and research. 36, 1, p. 30-44 15 p.

    Research output: Contribution to journalArticleScientificpeer-review

  26. Designing games for policy analysis

    van Daalen, C., Bots, PWG., Bekebrede, G. & Mayer, IS., 2004, The Twenty-Sixth Annual APPAM Research Conference. Atlanta, USA, p. 1-13 13 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  27. Developing an educational game for sustainable urban development

    van Bueren, EM., Bots, PWG. & Mayer, IS., 2004, Proceedings EESD Conference 2004. Ferrer-Balas, D., Mulder, KF., Bruno, J. & Sans, R. (eds.). Barcelona: International Center for Numerical Methods in Engineering, p. 1-12 12 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  28. Editorial

    Mayer, IS. & van der Voort, HG., 2006, In : Journal of Design Research. 5, 2, p. 149-154 6 p.

    Research output: Contribution to journalArticleScientificpeer-review

  29. Epilogue

    Mayer, IS. & Veeneman, WW., 2003, Games in a World of Infrastructures. Mayer & Veeneman (eds.). Delft: Eburon Academic Publishers, p. 243-253

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  30. Evaluatie van de Spelsimulatie 'Baten en Lasten Stelsel'

    Mayer, IS. & van Bueren, EM., 2005, Delft: CPS.

    Research output: Book/ReportReportProfessional

  31. Evolution of policy analysis in the Netherlands

    Mayer, IS., 2006, Handbook of Public Policy Analysis. Fischer, F., Miller, G. & Sidney, M. (eds.). Taylor & Francis, p. 553-571 18 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  32. From war room to change laboratory: what makes up a smart gaming-simulation facility

    Hofslot, E., Wenzler, I. & Mayer, IS., 2004, Bridging the gap: Transforming Knowledge into action through Gaming and Simulation. Eberle, T., Kriz, WC., Puschert, M. & Glotzner (eds.). Munchen: SAGSAGA, p. 796-804 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  33. Game-based entrepreneurship education: identifying enterprising personality, motivation and intentions amongst engineering students

    Mayer, IS., Kortmann, LJ., Wenzler, I., Wetters, A. & Spaans, J., 2014, In : International Review of Entrepreneurship. p. 1-34 34 p.

    Research output: Contribution to journalArticleScientificpeer-review

  34. Games in a world of infrastructures. Simulation-games for research, learning and intervention

    Mayer, IS. (ed.), Veeneman, WW. (ed.) & Kuit, M. (ed.), 2002, Delft: Eburon Academic Publishers.

    Research output: Book/ReportBook editingScientific

  35. Gaming Rail Cargo Capacity Management: Exploring and Validating Alternative Modes of Organization

    Meijer, SA., Mayer, IS., van Luipen, J. & Weitenberg, N., 2009, Learn to Game - Game to Learn. Kin, GY. & Cai, Y. (eds.). Singapore: National University of Singapore, p. 26-40 15 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  36. Gaming Simulation for Research, learning and intervention.

    Mayer, IS. & Veeneman, WW., 2003, Games in a world of infrastructures. Mayer, IS. & Veeneman, WW. (eds.). Delft: Eburon Academic Publishers, p. 17-38 21 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  37. Gaming as the method to integrate modeling participatory approaches in interactive water management.

    Zhou, Q. & Mayer, IS., 2010, Modelling for environment¿s sake: Proceedings of the fifth biennial conference of the international environmental modelling and software society. Swayne, DA., Yang, W., Rizzoli, A., Voinov, A. & Filatova, T. (eds.). Guelph: International environmental modelling and software society, p. 554-561 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  38. Gaming court management transformations: The implementation of accruals based financing in the Netherlands Judiciary system.

    Scalzo, R., Mayer, IS. & van Bueren, EM., 2005, Proceedings ISAGA 05 Atlanta conference. Serious Play: Form, Function and Fun. Teach, E. (ed.). Isaga, p. 1-11 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  39. Gaming for policy analysis: learning about complex multi-actor systems

    Mayer, IS., 2008, Why do games work?. de Caluwé, L., Hofstede, GJ. & Peters, V. (eds.). Deventer: Kluwer, p. 31-40 10 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  40. Gaming rail cargo management: exploring and validating alternative modes of organization

    Meijer, SA., Mayer, IS., van Luipen, J. & Weitenberg, N., 2012, In : Simulation & Gaming: an international journal of theory, design and research. 43, 1, p. 85-101 17 p.

    Research output: Contribution to journalArticleScientificpeer-review

  41. Gaming the Interrelation between Rail Infra and Station Area Development: Part 1 - Modelling the Serious Game "SprintCity"

    Nefs, M., Gerretsen, P., Dooghe, D., Mayer, IS. & Meijer, ISM., 2010, Next Generation Infrastructure 2010. s.n. (ed.). Shenzen: IEEE Society, p. -

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  42. Gaming the Interrelation between Rail Infra and Station Area Development: Part 2 - Insights and results from the Serious Game "SpinCity"

    Mayer, IS., Meijer, ISM., Nefs, M., Gerretsen, P. & Dooghe, D., 2010, Next Generation Infrastructure 2010. s.n. (ed.). Shenzen: IEEE Society, p. -

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  43. Gaming the future of an urban network

    Mayer, IS., Carton, L. J., de Jong, WM., Leijten, M. & Dammers, E., 2004, In : Futures: the journal of policy, planning and futures studies. 36, 3, p. 311-333 23 p.

    Research output: Contribution to journalArticleScientificpeer-review

  44. Gaming the future of the ocean: The marine spatial planning challenge 2050

    Mayer, IS., Zhou, Q., Keijser, X. & Abspoel, L., 2014, 5th International Conference Serious Games Development and Applications, SGDA 2014. Ma, M., Fradinho Oliveira, M. & Baalsrud Hauge, J. (eds.). s.l.: Springer, p. 150-162 13 p. (Lecture Notes in Computer Science; vol. 8778).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  45. Groene Methanol in Groningen. Een studie naar de haalbaarheid van de productie van Methanol uit biomassa in de provincie Groningen.

    Bouwmans, I., van der Kooi, HJ., Kuiper, L., de Lathouder, H. & Mayer, IS., 2000, Utrecht: NOVEM. 82 p.

    Research output: Book/ReportReportProfessional

  46. Guest editorial: Utilities deregulation and simulation.

    Mayer, IS. & Wenzler, I., 2005, In : Simulation & Gaming: an international journal of theory, design and research. 36, 1, p. 28-29 2 p.

    Research output: Contribution to journalArticleScientificpeer-review

  47. Het politieke spel rond computer games: Voorbij de emoties (The political game surrounding computer games: Beyond the emtions)

    Mayer, IS., Harteveld, C. & Warmelink, HJG., 2009, Gevoel voor kennis: Jaarboek Kennissamenleving. Pieters, W. & et al (eds.). Amsterdzam: Aksant, p. 172-196 24 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  48. Het spel om de ruimte: een simulatie van het stedelijk netwerk Brabantstad.

    Dammers, E., Nauta, C., Mayer, IS. & de Jong, WM., 2003, Het spel om de ruimte -proceedings paper Gent 2003 -. Gent, p. 1-19 19 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  49. Het spel om de ruimte; experimenteren met ontwikkelingsplanologie in brabantstad

    Mayer, IS., de Jong, WM., Carton, L. J., Leijten, M. & Dammers, E., 2003, In : Bestuurswetenschappen. 6, 57 jrg, p. 494-517 24 p.

    Research output: Contribution to journalArticleScientificpeer-review

  50. How serious are serious games? Some lessons from Infra-games

    Bekebrede, G., Mayer, IS., van Houten, S. P. A., Chin, R. T. H. & Verbraeck, A., 2005, Proceedings DiGRA 2005 Changing Views: Worlds in Play. de Castell, S. & Jensen, J. (eds.). Vancouver: DiGRA, p. 1-7 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  51. Infrastratego; evaluating strategic behaviour in an liberalized electric industry.

    Kuit, M. & Mayer, IS., 2003, Games in a world of infrastructures. Mayer & Veeneman (eds.). Delft: Eburon Academic Publishers, p. 225-242 17 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  52. Infrastructure planning and land allocation in the Port of Rotterdam: a gaming simulation approach

    Bekebrede, G., Mayer, IS., Chin, R. T. H., Verbraeck, A., van Schuilenburg, M., Meijer, AK. & Koeman, JW., 2002, Proceedings ISAGA 05 Atlanta Conference; Serious Play: Form, Function and Fun. Teach, R. (ed.). Isaga, p. 1-9 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  53. Innovatieve ontwikkelingsplanologie

    Dammers, E. & Mayer, IS., 2003, In : ROM Magazine.

    Research output: Contribution to journalArticleProfessional

  54. Integrated, ecosystem-based marine spatial planning : Design and results of a game-based, quasi-experiment

    Mayer, IS., Zhou, Q., Lo, JC., Abspoel, L., Keijser, X., Olsen, E., Nixon, E. & Kannen, A., 2013, In : Ocean & Coastal Management. 82, September, p. 7-26 20 p.

    Research output: Contribution to journalArticleScientificpeer-review

  55. Integrated, ecosystem-based marine spatial planning : first results from international simulation-game experiment

    Mayer, IS., Zhou, Q., Lo, JC., Abspoel, L., Keijser, X., Olsen, E., Nixon, E. & Kannen, A., 2012, CESUN 2012 : 3rd international engineering systems symposium. s.n. (ed.). s.l.: s.n., p. 1-10 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  56. Integrating Water Management and Spatial Planning through Serious Gaming: The Water Game in the Netherlands

    Zhou, Q., Mayer, IS., Bekebrede, G., Warmerdam, J. & Knepflé, M., 2010, Proceedings of the Next Generation Infrastructures Conference. p. -

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  57. Interactive policy development: undermining or sustaining democracy?

    Mayer, IS., Edelenbos, J. & Monnikhof, RAH., 2005, In : Public Administration: an international quarterly covering public administration throughout the world. 83, 1, p. 179-199 21 p.

    Research output: Contribution to journalArticleScientificpeer-review

  58. Interactive policy development: undermining or sustaining democracy?

    Mayer, IS., Edelenbos, J. & Monnikhof, R., 2004, 8th International Research Symposium on Public Management (IRSPM VIII). Jenei, G. (ed.). Budapest: Budapest University of Economics and Public Administration, p. 1-18 18 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  59. Introducing serious gaming in a multinational: experiences with the supervisor serious game for HSE training

    Warmelink, HJG., Meijer, SA., Mayer, IS. & Verbraeck, A., 2009, Proceedings of the ISAGA 2009 conference. Kin, J. G., Viy, C. & Gee, Y. (eds.). Singapore: International simulation and gaming association, p. 1-12 12 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  60. Introduction

    Mayer, IS. & Veeneman, WW., 2003, Games in a world of infrastructures. Mayer, IS. & Veeneman, WW. (eds.). Delft: Eburon Academic Publishers, p. 1-5 5 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  61. Learning efficacy of the 'hazard recognition' serious game : A quasi-experimental study

    Mayer, IS., Wolff, A. & Wenzler, I., 2013, Serious games development and applications. Ma, M., Oliveira, MF., Peterson, S. & Baalsrud Hauge, J. (eds.). Berlin: Springer, p. 118-129 12 p. (Lecture Notes in Computer Science; vol. 8101).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  62. Learning in a Virtual World: Reflections on the Cyberdam research and development project

    Warmelink, HJG. (ed.) & Mayer, IS. (ed.), 2009, Nijmegen: Wolf Publishers.

    Research output: Book/ReportBookScientific

  63. Learning in a Virtual World. An Introduction

    Mayer, IS., Bekebrede, G. & Warmelink, HJG., 2009, Learning in a Virtual World. Reflection on the Cyberdam research and development project. Warmelink, HJG. & Mayer, IS. (eds.). Nijmegen: Wolf Publishers, p. 1-21 107 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  64. Learning in a game-based virtual environment : A comparative evaluation in higher education

    Mayer, IS., Warmelink, HJG. & Bekebrede, G., 2013, In : European Journal of Engineering Education. 38, 1, p. 85-106 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

  65. Lessons learned from a decade of game development for higher education in Delft

    Warmelink, HJG., Bekebrede, G., Harteveld, C., Mayer, IS. & Meijer, SA., 2012, Simulations, games and role play in university education. Nygaard, C., Courtney, N. & Leigh, E. (eds.). Faringdon: Libri publishing, p. 171-188 340 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  66. Lessons learned while developing internet mediated simulation games

    van Houten, S. P. A. & Mayer, IS., 2004, Proceedings Human Factors in Computing Systems (CHI). Wenen, p. 1-4 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  67. Lessons learnt from a decade of game development for higher education in Delft

    Warmelink, HJG., Bekebrede, G., Harteveld, C., Mayer, IS. & Meijer, SM., 2012, Simulations, games and role play in university education. Nygaard, C., Courtney, N. & Leigh, E. (eds.). Faringdon: Libri publishing, p. 171-188 340 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  68. Multidisciplinary coordination of on-scene command teams in virtual emergency exercises

    van Ruijven, TWJ., Mayer, IS. & de Bruijne, M. L. C., 2015, In : International Journal of Critical Infrastructure Protection. 9, p. 13-23 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

  69. New Town Simulator

    Mayer, IS. & van Bilsen, A., 2008, sl: s.n.

    Research output: Book/ReportReportProfessional

  70. Om Interfaces. Evaluatie OM Interfaces. Een spelsimulatie over het nieuwe besturingsmodel van het Openbaar Ministerie

    Mayer, IS., 2006, Delft/Den Haag: CPS/Openbaar Ministerie. 35 p.

    Research output: Book/ReportReportProfessional

  71. Organizing and learning through gaming and simulation

    Mayer, IS. & Mastik, H., 2007, Editorial - ISAGA 2007: Work in progress. Mayer, I. & Mastik, H. (eds.). Delft: Eburon Academic Publishers, p. 7-12 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  72. Perspectives on policy analyses: a framework for understanding and design

    Mayer, IS., van Daalen, C. & Bots, PWG., 2004, In : International Journal of Technology, Policy and Management. 4, 2, p. 169-191 23 p.

    Research output: Contribution to journalArticleScientificpeer-review

  73. Perspectives on policy analysis: A framework for understanding and design

    Mayer, IS., van Daalen, C. & Bots, PWG., 2013, Public policy analysis : new developments. Thissen, WAH. & Walker, WE. (eds.). New York: Springer, p. 41-64 286 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

  74. Playing apart together: Are simulation and e-learning a strong partnership?

    Bekebrede, G., Scalzo, R. & Mayer, IS., 2006, Abstracts and papers of the 37th Annual Conference of the International Simulation and Gaming Association (ISAGA). Porkhovnik, Y. (ed.). St. Petersburg: ISAGA/ENGECON, p. 228-250 23 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  75. Playing with multi-actor systems: Evaluation results of the Railway district online simulation-game in Sieberdam/ROCS

    Bekebrede, G., Mayer, IS., Koppenjan, JFM., de Bruijne, MLC. & van der Voort, HG., 2007, 38th Conference of the International Simulation and Gaming Association. Peters, V. & van de Westelaken, M. (eds.). Nijmegen: Isaga, p. 1-16 16 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  76. Policy analytical styles

    Mayer, IS., van Daalen, C. & Bots, PWG., 2012, Routledge handbook of public policy. Araral, E., Fritzen, S., Howlett, M., Ramesh, M. & Wu, X. (eds.). Abingdon: Routledge - Taylor & Francis Group, p. 255-269 15 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  77. Press enter or escape to play: deconstructing escapism in multiplayer gaming

    Warmelink, HJG., Harteveld, C. & Mayer, IS., 2009, Breaking New Ground: Innovation in Games, Play, Practice and Theory. Atkins, B., Kennedy, H. & Krzywinska, T. (eds.). London, UK: Brunel University, p. 1-11 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  78. Reviewing the need for gaming in education to accommodate the net generation

    Bekebrede, G., Warmelink, HJG. & Mayer, IS., 2011, In : Computers and education (online). 57, 2, p. 1521-1529 9 p.

    Research output: Contribution to journalArticleScientificpeer-review

  79. Room to Play: How the Planning Kit Blokkendoos (PKB) Prevented a Deadlock in Water Management

    Zhou, Q., de Bruijn, JA., ten Heuvelhof, EF. & Mayer, IS., 2009, Learn to Game - Game to Learn. Kin, GY. & Cai, Y. (eds.). Singapore: National University of Singapore, p. 41-50 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  80. Second Maasvlakte: Practice Planning and Design through Simulation-Gaming

    Bekebrede, G., Mayer, IS., Chin, R. T. H., Verbraeck, A., van Schuilenburg, M., Meijer, AK. & Koeman, JW., 2005, Proceedings International Conference on Port-Maritime Development and Innovation. Rotterdam: Port of Rotterdam, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  81. Serious Games and 'Simulation Based E-Learning' for Infrastructure Management

    Mayer, IS. & Bekebrede, G., 2006, The Future of Learning. Affective and Emotional Aspects of Human-Computer Interaction. (Game-Based and Innovative Learning Approaches). Pivic, M. (ed.). Amsterdam: IOS Press, p. 136-151 317 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  82. Serious Gaming for Infrastructure Design and Management: prototypes of VENTUM ON LINE and SIM MV2

    van Houten, S. P. A., Bekebrede, G., Scalzo, R., Moeis, A., Bowden, NA. & Mayer, IS., 2004, Bridging the gap: Transforming Knowledge into Action through Gaming and Simulation. Eberle, T., Kriz, WC., Puschert, M. & Glotzer, F. (eds.). Munchen: SAGSAGA, p. 134-143 9 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  83. Serious games and the development of an entrepreneurial mindset in higher education engineering students

    Bellotti, F., Berta, R., De Gloria, A., Lavagnino, E., Antonaci, A., Dagnino, F., Ott, M., Romero, M., Usart, M. & Mayer, IS., 7 Aug 2014, In : Entertainment Computing. 5, 4, p. 357–366 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  84. Serious games for river management: A frame reflective discourse analysis

    Mayer, IS. & Zhou, Q., 2014, Proceedings of NCR-Days 2014. Augustijn, DCM. & Warmink, JJ. (eds.). Delft: Deltares, p. 7-10 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  85. Serious games in a European policy context

    Mayer, IS., Riedel, JCKH., Hauge, JB., Belotti, F., De Gloria, A., Ott, M. & Petersen, SA., 2013, Proceedings - 4th international conference on serious games development and applications (SGDA 2013). Ma, M., Oliveira, MF., Petersen, S. & Hauge, JB. (eds.). Berlin: Springer, p. 307-320 14 p. (Lecture Notes in Computer Science; vol. 8101).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  86. Shared vision planning as policy analysis: opportunities for shared learning and methodological innovation

    Walker, WE., Mayer, IS. & Hagen, ER., 2010, Proceedings of the World Environmental and water resources congress 2010: challenges of change. Richard N. Palmer (ed.). Rhode Island: American Society of Civil Engineers (ASCE), Environmental and Water Resources Institute (EWRI), p. 1-19 19 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  87. SimPort: a multiplayer management game framework

    Warmerdam, J., Knepfle, M., Bidarra, AR., Bekebrede, G. & Mayer, IS., 2006, Proceedings of CGames'2006. Mehdi, Q., Mtenzi, F., Duggan, B. & McAtamney, H. (eds.). Wolverhampton, UK: University of Wolverhampton School of Computing, p. 219-224 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  88. Spelend leren in virtuele werelden. Bouwstenen voor online gaming in het hoger onderwijs

    Mayer, IS., Stegers-Jager, K. & Bekebrede, G., 2007, Groningen: Wolters-Noordhoff. 256 p.

    Research output: Book/ReportBookScientificpeer-review

  89. Spelsimulaties 'revisited': Serious gaming in de publieke sector

    Mayer, IS. & Kleistra, Y., 2009, In : Bestuurskunde. 18, 3, p. 2-9 8 p.

    Research output: Contribution to journalArticleScientificpeer-review

  90. Spelsimulaties voor de ex ante verkenning van strategisch gedrag.

    Mayer, IS. & Kuit, M., 2003, Infrastratego; strategisch gedrag in infrastructuurgebonden sectoren.. heuvelhof, jong, kuit & stout (eds.). Utrecht: Lemma, p. 203-220 18 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  91. Stealth assessment of teams in a digital game environment

    Mayer, IS., van Dierendonck, D., van Ruijven, TWJ. & Wenzler, I., 2014, Games and Learning Alliance. de Gloria, A. (ed.). s.l.: Springer, p. 224-235 408 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  92. Strategic actor behavior and innovative regulatory regimes in network industries. What Simulation games can tell about long term effects of alternative regulatory models

    Kuit, M., Mayer, IS. & de Jong, WM., 2004, Annual Eastern Conference Center for Research in Regulated Industries. prof.dr. Crew, MA. (ed.). Newark: The State University of New Jersey, Rutgers, p. 1-15 15 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  93. Supporting the Design of an Inland Container Terminal through Visualization, Simulation and Gaming

    Bockstael-Blok, W., Mayer, IS. & Valentin, EC., 2003, Proceedings of the Thirty-Sixth Annual Hawaii International Conference on System Sciences 2003.. Sprague Jr., R. H. (ed.). Hawaii, USA: IEEE Computer Society, p. 1-10 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  94. System dynamics and serious games

    van Daalen, C., Schaffernicht, M. & Mayer, IS., 2014, 32nd International conference of the system dynamics society : Good governance in a complex world. Davidson, P. & Rouwette, EAJA. (eds.). s.l.: s.n., p. 1-26 26 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  95. The Dubes game: supporting sustainable urban renewal projects.

    van Bueren, EM., Bots, PWG., Seijdel, RR. & Mayer, IS., 2003, Games in a World of Infrastructures. Mayer & Veeneman (eds.). Delft: Eburon Academic Publishers, p. 125-144

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  96. The Gaming of Policy and the Politics of Gaming: A Review

    Mayer, IS., 2009, In : Simulation & Gaming: an international journal of theory, design and research. sept. 2009, p. 1-38 38 p.

    Research output: Contribution to journalArticleScientificpeer-review

  97. The INFRASTRATEGO game: An evaluation of strategic behavior and regulatory regimes in a liberalizing electricity market

    Kuit, M., Mayer, IS. & de Jong, WM., 2005, In : Simulation & Gaming: an international journal of theory, design and research. 36, 1, p. 58-75 18 p.

    Research output: Contribution to journalArticleScientificpeer-review

  98. The Incodelta Game: Alternative Decision Making Models for transport.

    de Jong, WM. & Mayer, IS., 2003, Games in a world of Infrastructures. Mayer, IS. & Veeneman, WW. (eds.). Delft: Eburon Academic Publishers, p. 67-84 17 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  99. The Politics of Gaming: Implications for Plicy Analysis and Planning

    Mayer, IS., 2009, Learn to Game - Game to Learn. Kin, GY. & Cai, Y. (eds.). Singapore: National University of Singapore, p. 1-25 25 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  100. The Urban Network Game: A Simulation of the Future of Joint City Interests

    Mayer, IS., Leijten, M., Carton, L. J., de Jong, WM., Scalzo, R., Dammers, E. & Verwest, F., 2005, Gaming, Simulations and Society (Research Scope and Perspective). Shiratori, K. & Kato, F. (eds.). Tokyo: Springer, p. 39-48 320 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

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