1. Why and how did the games work? The evaluation of the Cyberdam games from a systems perspective

    Warmelink, HJG., Bekebrede, G. & Mayer, IS., 2009, Learning in a Virtual World. Reflection on the Cyberdam research and development project. Warmelink, HJG. & Mayer, IS. (eds.). Nijmegen: Wolf Publishers, p. 83-107 107 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  2. Voorwoord

    Mayer, IS., 2004, Beleid en onderzoek in actie. Reflecties van bestuurskundige onderzoekers op hun nieuwe rol in groene beleidsprocessen. Neven, MGG., Boonstra, FG. & Kuindersma, W. (eds.). Wageningen: ALTERRA, p. 1-1 1 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

  3. Vol in de wind, Een vergelijkend onderzoek naar succesfactoren achter het groeitempo van windenergie op land

    Schmidt, R., Bouwmans, I., Mayer, IS., Hondebrink, P. & Weijnen, MPC., 2003, Delft, The Netherlands: Delft University of Technology, TPM, E&I. 135 p.

    Research output: Book/ReportReportProfessional

  4. Veerkracht: An authentic game for servant-leadership development

    Kortmann, LJ., Bekebrede, G., van Daalen, C., Harteveld, C., Mayer, IS. & van Dierendonck, D., 2012, 43rd annual conference international simulation and gaming association "The journey of change: mapping the process". s.n. (ed.). s.l.: s.n., p. ---

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. Veerkracht 2.0 Embodied interactions in a servant-leadership game

    Kortmann, R., van Daalen, C., Mayer, IS. & Bekebrede, G., 2014, Proceedings of the 44th international simulation and gaming association conference. Meijer, SA. & Smeds, R. (eds.). Berlin: Springer, p. 44-51 8 p. (Lecture Notes in Computer Science; vol. 8264).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. Van tekentafel naar bestuurlijke implementatie. Gamen met bestuurders in de rechtspraak en het Openbaar Ministerie.

    van Bueren, EM., Mayer, IS., Harteveld, C. & Scalzo, R., 2009, In : Bestuurskunde. 18, 3, p. 47-59 13 p.

    Research output: Contribution to journalArticleScientificpeer-review

  7. Understanding exomplex infrastructure systems by playing games: Is it possible?

    van Bilsen, A., Mayer, IS. & Bekebrede, G., 2008, Games: Virtual Worlds and Reality. sn (ed.). Kaunas, Lithuania: KTU DMC, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  8. Understanding Virtual Worlds: An Infrastructural Perspective

    Warmelink, HJG., Bekebrede, G., Harteveld, C. & Mayer, IS., 2008, Games: Virtual Worlds and Reality. sn (ed.). Kaunas, Lithuania: KTU DMC, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  9. Understanding Complex Adaptive Systems by Playing Games

    van Bilsen, A., Bekebrede, G. & Mayer, IS., 2010, In : Informatics in Education. 9, p. 1-18 18 p.

    Research output: Contribution to journalArticleProfessional

  10. Towards a comprehensive methodology for the research and evaluation of serious games

    Mayer, IS., 2012, 4th International conference on games and virtual worlds for serious applications (VS-GAMES¿12). de Gloria, A. & de Freitas, S. (eds.). s.l.: Elsevier, p. 233-247 15 p. (Procedia Computer Science; vol. 15).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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