1. 2012
  2. Lessons learnt from a decade of game development for higher education in Delft

    Warmelink, HJG., Bekebrede, G., Harteveld, C., Mayer, IS. & Meijer, SM., 2012, Simulations, games and role play in university education. Nygaard, C., Courtney, N. & Leigh, E. (eds.). Faringdon: Libri publishing, p. 171-188 340 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  3. Policy analytical styles

    Mayer, IS., van Daalen, C. & Bots, PWG., 2012, Routledge handbook of public policy. Araral, E., Fritzen, S., Howlett, M., Ramesh, M. & Wu, X. (eds.). Abingdon: Routledge - Taylor & Francis Group, p. 255-269 15 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  4. Towards a comprehensive methodology for the research and evaluation of serious games

    Mayer, IS., 2012, 4th International conference on games and virtual worlds for serious applications (VS-GAMES¿12). de Gloria, A. & de Freitas, S. (eds.). s.l.: Elsevier, p. 233-247 15 p. (Procedia Computer Science; vol. 15).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. Veerkracht: An authentic game for servant-leadership development

    Kortmann, LJ., Bekebrede, G., van Daalen, C., Harteveld, C., Mayer, IS. & van Dierendonck, D., 2012, 43rd annual conference international simulation and gaming association "The journey of change: mapping the process". s.n. (ed.). s.l.: s.n., p. ---

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. 2011
  7. Reviewing the need for gaming in education to accommodate the net generation

    Bekebrede, G., Warmelink, HJG. & Mayer, IS., 2011, In : Computers and education (online). 57, 2, p. 1521-1529 9 p.

    Research output: Contribution to journalArticleScientificpeer-review

  8. 2010
  9. Asian values and infrastructure development in China

    Nefs, M., Gerretsen, P., Dooghe, D., Mayer, IS. & Meijer, SA., 2010, IEEE Conference. nn (ed.). Istanbul, Turkey: IEEE Society, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  10. Balancing play, meaning and reality: the design philosophy of LEVEE PATROLLER

    Harteveld, C., Guimaraes, R., Mayer, I. S. & Bidarra, R., 2010, In : Simulation & Gaming: an international journal of theory, design and research. 41, 3, p. 316-340 25 p.

    Research output: Contribution to journalArticleScientificpeer-review

  11. Gaming as the method to integrate modeling participatory approaches in interactive water management.

    Zhou, Q. & Mayer, IS., 2010, Modelling for environment¿s sake: Proceedings of the fifth biennial conference of the international environmental modelling and software society. Swayne, DA., Yang, W., Rizzoli, A., Voinov, A. & Filatova, T. (eds.). Guelph: International environmental modelling and software society, p. 554-561 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  12. Gaming the Interrelation between Rail Infra and Station Area Development: Part 1 - Modelling the Serious Game "SprintCity"

    Nefs, M., Gerretsen, P., Dooghe, D., Mayer, IS. & Meijer, ISM., 2010, Next Generation Infrastructure 2010. s.n. (ed.). Shenzen: IEEE Society, p. -

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  13. Gaming the Interrelation between Rail Infra and Station Area Development: Part 2 - Insights and results from the Serious Game "SpinCity"

    Mayer, IS., Meijer, ISM., Nefs, M., Gerretsen, P. & Dooghe, D., 2010, Next Generation Infrastructure 2010. s.n. (ed.). Shenzen: IEEE Society, p. -

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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