1. 2010
  2. Integrating Water Management and Spatial Planning through Serious Gaming: The Water Game in the Netherlands

    Zhou, Q., Mayer, IS., Bekebrede, G., Warmerdam, J. & Knepflé, M., 2010, Proceedings of the Next Generation Infrastructures Conference. p. -

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  3. Shared vision planning as policy analysis: opportunities for shared learning and methodological innovation

    Walker, WE., Mayer, IS. & Hagen, ER., 2010, Proceedings of the World Environmental and water resources congress 2010: challenges of change. Richard N. Palmer (ed.). Rhode Island: American Society of Civil Engineers (ASCE), Environmental and Water Resources Institute (EWRI), p. 1-19 19 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  4. The net generation: Research, review and critiques

    Bekebrede, G., Warmelink, HJG., Bajnath, S. & Mayer, IS., 2010, Changing the world through meaningful play: 41st annual conference ISAGA. Murff, EJT. (ed.). s.l.: s.n., p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionProfessional

  5. Understanding Complex Adaptive Systems by Playing Games

    van Bilsen, A., Bekebrede, G. & Mayer, IS., 2010, In : Informatics in Education. 9, p. 1-18 18 p.

    Research output: Contribution to journalArticleProfessional

  6. 2009
  7. (Serious) Gaming in de publieke sector: Meer dan een trukendoos?

    Mayer, IS., 2009, In : Bestuurskunde. 18, 3, p. 10-23 14 p.

    Research output: Contribution to journalArticleScientificpeer-review

  8. Beyond SimCity: Urban Gaming and Multi-Actor Systems

    Mayer, IS., Bekebrede, G., van Bilsen, A. & Zhou, Q., 2009, Model Town. Using Urban Simulation in New Town Planning. Stolk, E. & te Brommelstroet, M. (eds.). Amsterdam: UItgeverij SUN, p. 168-181 14 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  9. Gaming Rail Cargo Capacity Management: Exploring and Validating Alternative Modes of Organization

    Meijer, SA., Mayer, IS., van Luipen, J. & Weitenberg, N., 2009, Learn to Game - Game to Learn. Kin, GY. & Cai, Y. (eds.). Singapore: National University of Singapore, p. 26-40 15 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  10. Het politieke spel rond computer games: Voorbij de emoties (The political game surrounding computer games: Beyond the emtions)

    Mayer, IS., Harteveld, C. & Warmelink, HJG., 2009, Gevoel voor kennis: Jaarboek Kennissamenleving. Pieters, W. & et al (eds.). Amsterdzam: Aksant, p. 172-196 24 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  11. Introducing serious gaming in a multinational: experiences with the supervisor serious game for HSE training

    Warmelink, HJG., Meijer, SA., Mayer, IS. & Verbraeck, A., 2009, Proceedings of the ISAGA 2009 conference. Kin, J. G., Viy, C. & Gee, Y. (eds.). Singapore: International simulation and gaming association, p. 1-12 12 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  12. Learning in a Virtual World: Reflections on the Cyberdam research and development project

    Warmelink, HJG. (ed.) & Mayer, IS. (ed.), 2009, Nijmegen: Wolf Publishers.

    Research output: Book/ReportBookScientific

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