1. 2009
  2. Learning in a Virtual World. An Introduction

    Mayer, IS., Bekebrede, G. & Warmelink, HJG., 2009, Learning in a Virtual World. Reflection on the Cyberdam research and development project. Warmelink, HJG. & Mayer, IS. (eds.). Nijmegen: Wolf Publishers, p. 1-21 107 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  3. Press enter or escape to play: deconstructing escapism in multiplayer gaming

    Warmelink, HJG., Harteveld, C. & Mayer, IS., 2009, Breaking New Ground: Innovation in Games, Play, Practice and Theory. Atkins, B., Kennedy, H. & Krzywinska, T. (eds.). London, UK: Brunel University, p. 1-11 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  4. Room to Play: How the Planning Kit Blokkendoos (PKB) Prevented a Deadlock in Water Management

    Zhou, Q., de Bruijn, JA., ten Heuvelhof, EF. & Mayer, IS., 2009, Learn to Game - Game to Learn. Kin, GY. & Cai, Y. (eds.). Singapore: National University of Singapore, p. 41-50 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. Spelsimulaties 'revisited': Serious gaming in de publieke sector

    Mayer, IS. & Kleistra, Y., 2009, In : Bestuurskunde. 18, 3, p. 2-9 8 p.

    Research output: Contribution to journalArticleScientificpeer-review

  6. The Gaming of Policy and the Politics of Gaming: A Review

    Mayer, IS., 2009, In : Simulation & Gaming: an international journal of theory, design and research. sept. 2009, p. 1-38 38 p.

    Research output: Contribution to journalArticleScientificpeer-review

  7. The Politics of Gaming: Implications for Plicy Analysis and Planning

    Mayer, IS., 2009, Learn to Game - Game to Learn. Kin, GY. & Cai, Y. (eds.). Singapore: National University of Singapore, p. 1-25 25 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  8. Van tekentafel naar bestuurlijke implementatie. Gamen met bestuurders in de rechtspraak en het Openbaar Ministerie.

    van Bueren, EM., Mayer, IS., Harteveld, C. & Scalzo, R., 2009, In : Bestuurskunde. 18, 3, p. 47-59 13 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Why and how did the games work? The evaluation of the Cyberdam games from a systems perspective

    Warmelink, HJG., Bekebrede, G. & Mayer, IS., 2009, Learning in a Virtual World. Reflection on the Cyberdam research and development project. Warmelink, HJG. & Mayer, IS. (eds.). Nijmegen: Wolf Publishers, p. 83-107 107 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  10. 2008
  11. Bringing Concepts Alive in Second Life: A Design-Based Experiment

    Harteveld, C., Warmelink, HJG., Fumarola, M. & Mayer, IS., 2008, Games: Virtual Worlds and Reality. E. Bagdonas, I. Patasiene & D. Rutkauskiene (eds.). Kaunas, Lithuania: KTU DMC, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  12. Bringing concepts alive in Second Life

    Harteveld, C., Fumarola, M., Warmelink, HJG. & Mayer, IS., 2008, GAMES: Virtual Worlds and Reality. Bagdonas, E., Patasiene, I. & Jovarauskiene, D. (eds.). Kaunas, Lithuania: Kaunas University of Technology, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

Previous 1 2 3 4 5 6 7 8 ...12 Next

ID: 189707