1. Organizing and learning through gaming and simulation

    Mayer, IS. & Mastik, H., 2007, Editorial - ISAGA 2007: Work in progress. Mayer, I. & Mastik, H. (eds.). Delft: Eburon Academic Publishers, p. 7-12 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  2. Perspectives on policy analyses: a framework for understanding and design

    Mayer, IS., van Daalen, C. & Bots, PWG., 2004, In : International Journal of Technology, Policy and Management. 4, 2, p. 169-191 23 p.

    Research output: Contribution to journalArticleScientificpeer-review

  3. Perspectives on policy analysis: A framework for understanding and design

    Mayer, IS., van Daalen, C. & Bots, PWG., 2013, Public policy analysis : new developments. Thissen, WAH. & Walker, WE. (eds.). New York: Springer, p. 41-64 286 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

  4. Playing apart together: Are simulation and e-learning a strong partnership?

    Bekebrede, G., Scalzo, R. & Mayer, IS., 2006, Abstracts and papers of the 37th Annual Conference of the International Simulation and Gaming Association (ISAGA). Porkhovnik, Y. (ed.). St. Petersburg: ISAGA/ENGECON, p. 228-250 23 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. Playing with multi-actor systems: Evaluation results of the Railway district online simulation-game in Sieberdam/ROCS

    Bekebrede, G., Mayer, IS., Koppenjan, JFM., de Bruijne, MLC. & van der Voort, HG., 2007, 38th Conference of the International Simulation and Gaming Association. Peters, V. & van de Westelaken, M. (eds.). Nijmegen: Isaga, p. 1-16 16 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. Policy analytical styles

    Mayer, IS., van Daalen, C. & Bots, PWG., 2012, Routledge handbook of public policy. Araral, E., Fritzen, S., Howlett, M., Ramesh, M. & Wu, X. (eds.). Abingdon: Routledge - Taylor & Francis Group, p. 255-269 15 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  7. Press enter or escape to play: deconstructing escapism in multiplayer gaming

    Warmelink, HJG., Harteveld, C. & Mayer, IS., 2009, Breaking New Ground: Innovation in Games, Play, Practice and Theory. Atkins, B., Kennedy, H. & Krzywinska, T. (eds.). London, UK: Brunel University, p. 1-11 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  8. Reviewing the need for gaming in education to accommodate the net generation

    Bekebrede, G., Warmelink, HJG. & Mayer, IS., 2011, In : Computers and education (online). 57, 2, p. 1521-1529 9 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Room to Play: How the Planning Kit Blokkendoos (PKB) Prevented a Deadlock in Water Management

    Zhou, Q., de Bruijn, JA., ten Heuvelhof, EF. & Mayer, IS., 2009, Learn to Game - Game to Learn. Kin, GY. & Cai, Y. (eds.). Singapore: National University of Singapore, p. 41-50 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  10. Second Maasvlakte: Practice Planning and Design through Simulation-Gaming

    Bekebrede, G., Mayer, IS., Chin, R. T. H., Verbraeck, A., van Schuilenburg, M., Meijer, AK. & Koeman, JW., 2005, Proceedings International Conference on Port-Maritime Development and Innovation. Rotterdam: Port of Rotterdam, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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