1. 2004
  2. A building block approach to simulation: An evaluation using CONTAINERS ADRIFT

    Mayer, IS., Bockstael-Blok, W. & Valentin, EC., 2004, In : Simulation & Gaming: an international journal of theory, design and research. 35, 1, p. 29-52 24 p.

    Research output: Contribution to journalArticleScientific

  3. A gaming-simulation to teach students the interrelation of substance and decision-making in designing multi-actor Systems

    Bockstael-Blok, W., Mayer, IS. & Valentin, EC., 2004, The Engineering Systems Symposium. Joel Moses (ed.). Boston, USA: MIT-Boston, p. 1-15 15 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  4. Combining GDSS and Gaming for Decision Support

    Mayer, IS. & de Jong, WM., 2004, In : Group Decision and Negotiation. 13, p. 223-241 19 p.

    Research output: Contribution to journalArticleScientificpeer-review

  5. De export van biomassa-afval in relatie tot bio-energiebeleid in Nederland, Zweden en Duitsland

    Sambell, SH., Weijnen, MPC., Hemmes, K., Mayer, IS. & van Dijk, GJ., 2004, Delft, The Netherlands: Delft UT. 149 p.

    Research output: Book/ReportReportProfessional

  6. Designing games for policy analysis

    van Daalen, C., Bots, PWG., Bekebrede, G. & Mayer, IS., 2004, The Twenty-Sixth Annual APPAM Research Conference. Atlanta, USA, p. 1-13 13 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  7. Developing an educational game for sustainable urban development

    van Bueren, EM., Bots, PWG. & Mayer, IS., 2004, Proceedings EESD Conference 2004. Ferrer-Balas, D., Mulder, KF., Bruno, J. & Sans, R. (eds.). Barcelona: International Center for Numerical Methods in Engineering, p. 1-12 12 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  8. From war room to change laboratory: what makes up a smart gaming-simulation facility

    Hofslot, E., Wenzler, I. & Mayer, IS., 2004, Bridging the gap: Transforming Knowledge into action through Gaming and Simulation. Eberle, T., Kriz, WC., Puschert, M. & Glotzner (eds.). Munchen: SAGSAGA, p. 796-804 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  9. Gaming the future of an urban network

    Mayer, IS., Carton, L. J., de Jong, WM., Leijten, M. & Dammers, E., 2004, In : Futures: the journal of policy, planning and futures studies. 36, 3, p. 311-333 23 p.

    Research output: Contribution to journalArticleScientificpeer-review

  10. Interactive policy development: undermining or sustaining democracy?

    Mayer, IS., Edelenbos, J. & Monnikhof, R., 2004, 8th International Research Symposium on Public Management (IRSPM VIII). Jenei, G. (ed.). Budapest: Budapest University of Economics and Public Administration, p. 1-18 18 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  11. Lessons learned while developing internet mediated simulation games

    van Houten, S. P. A. & Mayer, IS., 2004, Proceedings Human Factors in Computing Systems (CHI). Wenen, p. 1-4 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

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