1. Article › Scientific › Not peer-reviewed
  2. A building block approach to simulation: An evaluation using CONTAINERS ADRIFT

    Mayer, IS., Bockstael-Blok, W. & Valentin, EC., 2004, In : Simulation & Gaming: an international journal of theory, design and research. 35, 1, p. 29-52 24 p.

    Research output: Contribution to journalArticleScientific

  3. Article › Scientific › Peer-reviewed
  4. (Serious) Gaming in de publieke sector: Meer dan een trukendoos?

    Mayer, IS., 2009, In : Bestuurskunde. 18, 3, p. 10-23 14 p.

    Research output: Contribution to journalArticleScientificpeer-review

  5. Balancing play, meaning and reality: the design philosophy of LEVEE PATROLLER

    Harteveld, C., Guimaraes, R., Mayer, I. S. & Bidarra, R., 2010, In : Simulation & Gaming: an international journal of theory, design and research. 41, 3, p. 316-340 25 p.

    Research output: Contribution to journalArticleScientificpeer-review

  6. Breaking barriers to transit-oriented development: Insights from the serious game SPRINTCITY

    Duffhues, J., Mayer, IS., Nefs, M. & van der Vliet, M., 2014, In : Environment and Planning B: Planning & Design. 41, 5, p. 770-791 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

  7. Build your seaport in a game and learn about complex systems

    Bekebrede, G. & Mayer, IS., 2006, In : Journal of Design Research. 5, 2, p. 273-298 26 p.

    Research output: Contribution to journalArticleScientificpeer-review

  8. Collaborative decisionmaking for sustainable urban renewal projects: a simulation - gaming approach

    Mayer, IS., van Bueren, EM., Bots, PWG., van der Voort, HG. & Seijdel, RR., 2005, In : Environment and Planning B: Planning & Design. 32, p. 403-423 21 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Combining GDSS and Gaming for Decision Support

    Mayer, IS. & de Jong, WM., 2004, In : Group Decision and Negotiation. 13, p. 223-241 19 p.

    Research output: Contribution to journalArticleScientificpeer-review

  10. Deregulation of utility industries and roles of simulation

    Wenzler, I. & Mayer, IS., 2005, In : Simulation & Gaming: an international journal of theory, design and research. 36, 1, p. 30-44 15 p.

    Research output: Contribution to journalArticleScientificpeer-review

  11. Editorial

    Mayer, IS. & van der Voort, HG., 2006, In : Journal of Design Research. 5, 2, p. 149-154 6 p.

    Research output: Contribution to journalArticleScientificpeer-review

  12. Game-based entrepreneurship education: identifying enterprising personality, motivation and intentions amongst engineering students

    Mayer, IS., Kortmann, LJ., Wenzler, I., Wetters, A. & Spaans, J., 2014, In : International Review of Entrepreneurship. p. 1-34 34 p.

    Research output: Contribution to journalArticleScientificpeer-review

  13. Gaming rail cargo management: exploring and validating alternative modes of organization

    Meijer, SA., Mayer, IS., van Luipen, J. & Weitenberg, N., 2012, In : Simulation & Gaming: an international journal of theory, design and research. 43, 1, p. 85-101 17 p.

    Research output: Contribution to journalArticleScientificpeer-review

  14. Gaming the future of an urban network

    Mayer, IS., Carton, L. J., de Jong, WM., Leijten, M. & Dammers, E., 2004, In : Futures: the journal of policy, planning and futures studies. 36, 3, p. 311-333 23 p.

    Research output: Contribution to journalArticleScientificpeer-review

  15. Guest editorial: Utilities deregulation and simulation.

    Mayer, IS. & Wenzler, I., 2005, In : Simulation & Gaming: an international journal of theory, design and research. 36, 1, p. 28-29 2 p.

    Research output: Contribution to journalArticleScientificpeer-review

  16. Het spel om de ruimte; experimenteren met ontwikkelingsplanologie in brabantstad

    Mayer, IS., de Jong, WM., Carton, L. J., Leijten, M. & Dammers, E., 2003, In : Bestuurswetenschappen. 6, 57 jrg, p. 494-517 24 p.

    Research output: Contribution to journalArticleScientificpeer-review

  17. Integrated, ecosystem-based marine spatial planning : Design and results of a game-based, quasi-experiment

    Mayer, IS., Zhou, Q., Lo, JC., Abspoel, L., Keijser, X., Olsen, E., Nixon, E. & Kannen, A., 2013, In : Ocean & Coastal Management. 82, September, p. 7-26 20 p.

    Research output: Contribution to journalArticleScientificpeer-review

  18. Interactive policy development: undermining or sustaining democracy?

    Mayer, IS., Edelenbos, J. & Monnikhof, RAH., 2005, In : Public Administration: an international quarterly covering public administration throughout the world. 83, 1, p. 179-199 21 p.

    Research output: Contribution to journalArticleScientificpeer-review

  19. Learning in a game-based virtual environment : A comparative evaluation in higher education

    Mayer, IS., Warmelink, HJG. & Bekebrede, G., 2013, In : European Journal of Engineering Education. 38, 1, p. 85-106 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

  20. Multidisciplinary coordination of on-scene command teams in virtual emergency exercises

    van Ruijven, TWJ., Mayer, IS. & de Bruijne, M. L. C., 2015, In : International Journal of Critical Infrastructure Protection. 9, p. 13-23 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

  21. Perspectives on policy analyses: a framework for understanding and design

    Mayer, IS., van Daalen, C. & Bots, PWG., 2004, In : International Journal of Technology, Policy and Management. 4, 2, p. 169-191 23 p.

    Research output: Contribution to journalArticleScientificpeer-review

  22. Reviewing the need for gaming in education to accommodate the net generation

    Bekebrede, G., Warmelink, HJG. & Mayer, IS., 2011, In : Computers and education (online). 57, 2, p. 1521-1529 9 p.

    Research output: Contribution to journalArticleScientificpeer-review

  23. Serious games and the development of an entrepreneurial mindset in higher education engineering students

    Bellotti, F., Berta, R., De Gloria, A., Lavagnino, E., Antonaci, A., Dagnino, F., Ott, M., Romero, M., Usart, M. & Mayer, IS., 7 Aug 2014, In : Entertainment Computing. 5, 4, p. 357–366 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  24. Spelsimulaties 'revisited': Serious gaming in de publieke sector

    Mayer, IS. & Kleistra, Y., 2009, In : Bestuurskunde. 18, 3, p. 2-9 8 p.

    Research output: Contribution to journalArticleScientificpeer-review

  25. The Gaming of Policy and the Politics of Gaming: A Review

    Mayer, IS., 2009, In : Simulation & Gaming: an international journal of theory, design and research. sept. 2009, p. 1-38 38 p.

    Research output: Contribution to journalArticleScientificpeer-review

  26. The INFRASTRATEGO game: An evaluation of strategic behavior and regulatory regimes in a liberalizing electricity market

    Kuit, M., Mayer, IS. & de Jong, WM., 2005, In : Simulation & Gaming: an international journal of theory, design and research. 36, 1, p. 58-75 18 p.

    Research output: Contribution to journalArticleScientificpeer-review

  27. The benefits of using the Group Decision Room in gaming: bridging the gap between stated and revealed preference

    Mayer, IS. & de Jong, WM., 2003, In : Group Decision and Negotiation.

    Research output: Contribution to journalArticleScientificpeer-review

  28. The research and evaluation of serious games: Toward a comprehensive methodology

    Mayer, IS., Bekebrede, G., Harteveld, C., Warmelink, HJG., Zhou, Q., van Ruijven, TWJ., Lo, JC., Kortmann, LJ. & Wenzler, I., 2014, In : British Journal of Educational Technology. 45, 3, p. 502-527 26 p.

    Research output: Contribution to journalArticleScientificpeer-review

  29. Van tekentafel naar bestuurlijke implementatie. Gamen met bestuurders in de rechtspraak en het Openbaar Ministerie.

    van Bueren, EM., Mayer, IS., Harteveld, C. & Scalzo, R., 2009, In : Bestuurskunde. 18, 3, p. 47-59 13 p.

    Research output: Contribution to journalArticleScientificpeer-review

  30. Article › Professional
  31. Innovatieve ontwikkelingsplanologie

    Dammers, E. & Mayer, IS., 2003, In : ROM Magazine.

    Research output: Contribution to journalArticleProfessional

  32. Understanding Complex Adaptive Systems by Playing Games

    van Bilsen, A., Bekebrede, G. & Mayer, IS., 2010, In : Informatics in Education. 9, p. 1-18 18 p.

    Research output: Contribution to journalArticleProfessional

  33. Chapter › Scientific › Not peer-reviewed
  34. A brief methodology for researching and evaluating serious games and game- based learning

    Mayer, IS., Bekebrede, G., Warmelink, HJG. & Zhou, Q., 2014, Psychology, pedagogy, and assessment in serious games. Connolly, TM., Hainey, T., Boyle, E., Baxter, G. & Moreno-Ger, P. (eds.). Hershey: IGI Global, p. 357-393 522 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  35. Beyond SimCity: Urban Gaming and Multi-Actor Systems

    Mayer, IS., Bekebrede, G., van Bilsen, A. & Zhou, Q., 2009, Model Town. Using Urban Simulation in New Town Planning. Stolk, E. & te Brommelstroet, M. (eds.). Amsterdam: UItgeverij SUN, p. 168-181 14 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  36. Containers a Drift: Visualization-simulation of an inland container terminal.

    Mayer, IS. & Bockstael-Blok, W., 2003, Games in a world of Infrastructures. Mayer & Veeneman (eds.). Delft: Eburon Academic Publishers, p. 105-124 19 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  37. Gaming Simulation for Research, learning and intervention.

    Mayer, IS. & Veeneman, WW., 2003, Games in a world of infrastructures. Mayer, IS. & Veeneman, WW. (eds.). Delft: Eburon Academic Publishers, p. 17-38 21 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  38. Gaming for policy analysis: learning about complex multi-actor systems

    Mayer, IS., 2008, Why do games work?. de Caluwé, L., Hofstede, GJ. & Peters, V. (eds.). Deventer: Kluwer, p. 31-40 10 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  39. Het politieke spel rond computer games: Voorbij de emoties (The political game surrounding computer games: Beyond the emtions)

    Mayer, IS., Harteveld, C. & Warmelink, HJG., 2009, Gevoel voor kennis: Jaarboek Kennissamenleving. Pieters, W. & et al (eds.). Amsterdzam: Aksant, p. 172-196 24 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  40. Introduction

    Mayer, IS. & Veeneman, WW., 2003, Games in a world of infrastructures. Mayer, IS. & Veeneman, WW. (eds.). Delft: Eburon Academic Publishers, p. 1-5 5 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  41. Learning in a Virtual World. An Introduction

    Mayer, IS., Bekebrede, G. & Warmelink, HJG., 2009, Learning in a Virtual World. Reflection on the Cyberdam research and development project. Warmelink, HJG. & Mayer, IS. (eds.). Nijmegen: Wolf Publishers, p. 1-21 107 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  42. Lessons learned from a decade of game development for higher education in Delft

    Warmelink, HJG., Bekebrede, G., Harteveld, C., Mayer, IS. & Meijer, SA., 2012, Simulations, games and role play in university education. Nygaard, C., Courtney, N. & Leigh, E. (eds.). Faringdon: Libri publishing, p. 171-188 340 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  43. Lessons learnt from a decade of game development for higher education in Delft

    Warmelink, HJG., Bekebrede, G., Harteveld, C., Mayer, IS. & Meijer, SM., 2012, Simulations, games and role play in university education. Nygaard, C., Courtney, N. & Leigh, E. (eds.). Faringdon: Libri publishing, p. 171-188 340 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  44. Policy analytical styles

    Mayer, IS., van Daalen, C. & Bots, PWG., 2012, Routledge handbook of public policy. Araral, E., Fritzen, S., Howlett, M., Ramesh, M. & Wu, X. (eds.). Abingdon: Routledge - Taylor & Francis Group, p. 255-269 15 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  45. Stealth assessment of teams in a digital game environment

    Mayer, IS., van Dierendonck, D., van Ruijven, TWJ. & Wenzler, I., 2014, Games and Learning Alliance. de Gloria, A. (ed.). s.l.: Springer, p. 224-235 408 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  46. The Incodelta Game: Alternative Decision Making Models for transport.

    de Jong, WM. & Mayer, IS., 2003, Games in a world of Infrastructures. Mayer, IS. & Veeneman, WW. (eds.). Delft: Eburon Academic Publishers, p. 67-84 17 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  47. The infrastrategogame: evaluating strategic behaviour in a liberalised electricity industry.

    Kuit, M. & Mayer, IS., 2003, Games in a world of infrastructures. Mayer, IS. & Veeneman, WW. (eds.). Delft: Eburon Academic Publishers, p. 141-160 19 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  48. The urban netwerkgame: innovations in development planning

    Carton, L. J., de Jong, WM., Leijten, M., Mayer, IS., Scalzo, R. & Dammers, E., 2003, Games in a world of infrastructures. Mayer, IS. & Veeneman, WW. (eds.). Delft: Eberon, p. 39-67 18 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  49. Why and how did the games work? The evaluation of the Cyberdam games from a systems perspective

    Warmelink, HJG., Bekebrede, G. & Mayer, IS., 2009, Learning in a Virtual World. Reflection on the Cyberdam research and development project. Warmelink, HJG. & Mayer, IS. (eds.). Nijmegen: Wolf Publishers, p. 83-107 107 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientific

  50. Chapter › Scientific › Peer-reviewed
  51. A Simulation-Gaming Approach to Collaborative Decision-Making for Sustainable Urban Reneval

    Bots, PWG., Mayer, IS., van Bueren, EM., Seijdel, RR. & van der Voort, HG., 2004, Bridging the Gap: Transforming Knowledge into action through Gaming and Simulation. Kriz, WC. & Eberle, T. (eds.). Munchen: SAGSAGA, p. 124-133 9 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  52. Complex decision-making in an world of infrastuctures

    Veeneman, WW. & Mayer, IS., 2003, Games in a World of Infrastructures. Mayer & Veeneman (eds.). Delft: Eburon Academic Publishers, p. 5-16 11 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  53. Epilogue

    Mayer, IS. & Veeneman, WW., 2003, Games in a World of Infrastructures. Mayer & Veeneman (eds.). Delft: Eburon Academic Publishers, p. 243-253

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  54. Evolution of policy analysis in the Netherlands

    Mayer, IS., 2006, Handbook of Public Policy Analysis. Fischer, F., Miller, G. & Sidney, M. (eds.). Taylor & Francis, p. 553-571 18 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  55. Infrastratego; evaluating strategic behaviour in an liberalized electric industry.

    Kuit, M. & Mayer, IS., 2003, Games in a world of infrastructures. Mayer & Veeneman (eds.). Delft: Eburon Academic Publishers, p. 225-242 17 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

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