Research output

  1. Reinforcing the Attitude-Behavior Relationship in Persuasive Game Design: Four Design Recommendations for Persuasive Games for Societal Interventions

    Research output: Chapter in Book/Conference proceedings/Edited volumeChapterScientificpeer-review

  2. The Context Dependency of Two Popular Persuasive Game Design Principles

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  3. Simulation Gaming: Applications for Sustainable Cities and Smart Infrastructures

    Research output: Book/ReportBook editingScientificpeer-review

View all (26) »

Activities

  1. 8th International Conference on Interactive Digital Storytelling

    Activity: Participating in or organising an eventParticipation in conference

  2. SagSaga / SagaNet network meeting

    Activity: Participating in or organising an eventParticipation in workshop, seminar, course

View all (2) »

ID: 103982