1. 2020
  2. Using VR-based interventions, wearable technology, and text mining to improve military and Veteran mental health

    Vermetten, E., Tielman, M., van Dort, E., Binsch, O., Li, X., Rozendaal, M., Veldkamp, B., Wynn, G. & Jetly, R., 6 Mar 2020, In : Journal of Military, Veteran and Family Health . 6, S1, p. 26-35

    Research output: Contribution to journalArticleScientificpeer-review

  3. Things that help out: Designing smart wearables as partners in stress management

    Li, X., Rozendaal, M. C., Jansen, K., Jonker, C. & Vermetten, E., 2020, In : AI and Society. p. 1-11 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

  4. 2019
  5. Objects with intent: Designing Everyday Things as Collaborative Partners

    Rozendaal, M., Boon, B. & Kaptelinin, V., 2019, In : ACM Transactions on Computer-Human Interaction. 26, 4, p. 26:1-26:30 30 p., 26.

    Research output: Contribution to journalArticleScientificpeer-review

  6. 2018
  7. Ambiguity and Open-Endedness in Behavioural Design

    Boon, B., Rozendaal, M. & Stappers, P. J., 2018, Proceedings of DRS 2018. Storni, C., Leahy, K., McMahon, M., Lloyd, P. & Bohemia, E. (eds.). London: Design Research Society, p. 2075-2085 11 p. (Proceedings of DRS; vol. 5).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  8. Designing Smart Objects as Embodied Agents in Everyday Life

    Chow, K., Marenko, B., Odom, W. & Rozendaal, M., 2018, p. 1.

    Research output: Contribution to conferenceOtherOther research output

  9. Giving Form to Smart Objects: Exploring Intelligence as an Interaction Design Material

    Rozendaal, M., Ghajargar, M., Pasman, G. & Wiberg, M., 2018, New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies. Filimowicz, M. & Tzankova, V. (eds.). Cham, Switzerland: Springer, Vol. 1. p. 25-42 18 p. ( Human–Computer Interaction Series; vol. 1).

    Research output: Chapter in Book/Conference proceedings/Edited volumeChapterScientificpeer-review

  10. Reconfiguring a New Normal: A Socio-Ecological Perspective for Design Innovation in Sensitive Settings

    D'olivo, P., Rozendaal, M. C., Giaccardi, E., Grootenhuis, M. A. & Huisman, J., 2018, In : She Ji: The Journal of Design, Economics, and Innovation. 4, 4, p. 392-406 15 p.

    Research output: Contribution to journalArticleScientificpeer-review

  11. Using Mobile Technologies to Capture the Visitor Experience

    Rozendaal, M. C., Vermeeren, A. P. O. S. & Issidorides, D. C., 2018, Museum Experience Design. Vermeeren, A. (ed.). Springer, p. 239-258 20 p. (Springer Series on Cultural Computing).

    Research output: Chapter in Book/Conference proceedings/Edited volumeChapterScientific

  12. 2017
  13. AscoltaMe: Retracing the Computational Expressivity of a Tactful Object for Sensitive Settings

    D'Olivo, P., Rozendaal, M. & Giaccardi, E., 2017, DIS'17: Proceedings of the 2017 Conference on Designing Interactive Systems . Mival, O. (ed.). New York: Association for Computing Machinery (ACM), p. 943-955 13 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  14. Designing interactive objects through cinematic prototyping

    Pasman, G. & Rozendaal, M., 2017, Proceedings of the 19th International Conference on Engineering and Production Design Education (E&PDE17): Building Community: Design Education for a Sustainable Future. Berg, A., Bohemia, E., Buck, L., Gulden, T., Kovacevic, A. & Pavel, N. (eds.). Glasgow, United Kingdom: The Design Society, IED, p. 32-37 6 p. (E&PDE; no. DS 88).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

Previous 1 2 3 4 Next

ID: 127780