1. 2018
  2. Gamification in MOOCs - General Overview

    Khalil, M., Davis, D. & Wong, J. Apr 2018 Open Education Global Conference 2018. 6 p.

    Research output: Scientific - peer-reviewConference contribution

  3. Gamification in MOOCs: A Review of the State of the Art

    Khalil, M., Wong, J., de Koning, B., Ebner, M. & Paas, F. Apr 2018 IEEE Global Engineering Education Conference (EDUCON2018).

    Research output: Scientific - peer-reviewConference contribution

  4. Can Learning Analytics Find Success in Didactical Measurements?: Results from a MOOC Case Study

    Khalil, M. & Ebner, M. 2018 Digital Workplace Learning: Bridging Formal and Informal Learning with Digital Technologies. Ifenthaler, D. (ed.). Cham: Springer International Publishing AG, p. 211-225 15 p.

    Research output: ScientificChapter

  5. 2017
  6. How Inverse Blended Learning can Turn Up Learning with MOOCs?

    Ebner, M., Khalil, M., Schön, S., Gütl, C., Aschemann, B., Frei, W. & Röthler, D. Nov 2017 MOOC-MAKER 2017: Proceedings of the International Conference MOOC-MAKER 2017. Rizzardini, R. H. & Amado-Salvatierra, H. R. (eds.). p. 21-30 10 p. (CEUR Workshop Proceedings; vol. 1993)

    Research output: Scientific - peer-reviewConference contribution

  7. How can Gamification Improve MOOC Student Engagement?

    Khalil, M., Ebner, M. & Admiraal, W. 4 Oct 2017 11th European Conference on Game Based Learning (ECGBL 2017). Pivec, M. & Grundler, J. (eds.). New York: Curran Associates, Inc., Vol. 1, p. 819-828 10 p.

    Research output: Scientific - peer-reviewConference contribution

  8. Chancen und Grenzen von Learning Analytics: Projektergebnisse bzgl. der automatischen Datenerhebung

    Ebner, M. & Khalil, M. 2017 Austria: Verlag Mayer. 13 p.

    Research output: ScientificReport

  9. Why Undergraduates Enroll in MOOCs?

    Khalil, M. 2017 The EMOOCs 2017 HybridEd Workshop. 3 p.

    Research output: Scientific - peer-reviewConference contribution

ID: 11752325