1. 2019
  2. Balancing Game Rules for Improving Creative Output of Group Brainstorms

    Vegt, N., Visch, V., Vermeeren, A., de Ridder, H. & Hayde, Z., 2019, In : International Journal of Design. 13, 1, p. 1-19 19 p.

    Research output: Contribution to journalArticleScientificpeer-review

  3. Reflections on the design, implementation, and adoption of a gamified eHealth application in youth mental healthcare

    van Dooren, M., Siriaraya, P., Visch, V., Spijkerman, R. & Bijkerk, L., 2019, In : Entertainment Computing. 31, p. 1-14 14 p., 100305.

    Research output: Contribution to journalArticleScientificpeer-review

  4. The Design and Application of Game Rewards in Youth Addiction Care

    van Dooren, M. M. M., Visch, V. T. & Spijkerman, R., 2019, In : Information (Switzerland). 10, 4, p. 1-15 15 p., 126.

    Research output: Contribution to journalArticleScientificpeer-review

  5. 2018
  6. A case study on gamified interventions for team cohesion in factory work

    Vegt, N., Visch, V., Vermeeren, A. & de Ridder, H., 2018, In : Human Technology: an interdisciplinary journal on humans in ICT environment. 14, 2, p. 176-208 33 p.

    Research output: Contribution to journalArticleScientificpeer-review

  7. A cookbook method for Persuasive Game Design

    Siriaraya, P., Visch, V., Vermeeren, A. & Bas, M., 2018, In : International Journal of Serious Games. 5, 1, p. 37-71

    Research output: Contribution to journalArticleScientificpeer-review

  8. Co-imagination of fictional worlds in film viewing

    Tan, E. S. H. & Visch, V., 2018, In : Review of General Psychology. 22, 2, p. 230-244 15 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Learnings and Challenges in Designing Gamifications for Mental Healthcare: The Case Study of the ReadySetGoals Application

    Siriaraya, P., Visch, V., Van Dooren, M. M. M. & Spijkerman, R., 2018, 2018 10th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2018 - Proceedings: Proceedings. Piscataway, NJ: IEEE, p. 1-8 8 p. 8493430

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  10. Rewards that make you play: The Distinct effect of monetary rewards, virtual points and social rewards on play persistence in substance dependent and non-dependent adolescents

    Van Dooren, M. M. M., Visch, V. T. & Spijkerman, R., 2018, 2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018. Vilaça, J. L., Grechenig, T., Duque, D., Rodrigues, N. & Dias, N. (eds.). Red Hook, NY: IEEE, p. 1-7 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  11. 2017
  12. From smells to stories: The design and evaluation of the smell memory kit

    Leret, S. C. & Visch, V., 2017, In : International Journal of Design. 11, 1, p. 65-77 13 p.

    Research output: Contribution to journalArticleScientificpeer-review

  13. Genre scripts and appreciation of negative emotion in the reception of film

    Tan, E. S. & Visch, V., 2017, In : Behavioral and Brain Sciences: an international journal of current research and theory with open peer commentary. 40, p. 40-41 2 p., e367.

    Research output: Contribution to journalComment/Letter to the editorScientificpeer-review

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