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An Introduction to Human Computation and Games with a Purpose. / Bozzon, Alessandro; Galli, Luca .

Web Engineering - 13th International Conference, ICWE 2013. Berlin : Springer, 2013. p. 514-517 (Lecture Notes in Computer Science; Vol. 7977 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Harvard

Bozzon, A & Galli, L 2013, An Introduction to Human Computation and Games with a Purpose. in Web Engineering - 13th International Conference, ICWE 2013. Lecture Notes in Computer Science, vol. 7977 LNCS, Springer, Berlin, pp. 514-517, ICWE 2013, Aalborg, Denmark, 8/07/13. https://doi.org/10.1007/978-3-642-39200-9_48

APA

Bozzon, A., & Galli, L. (2013). An Introduction to Human Computation and Games with a Purpose. In Web Engineering - 13th International Conference, ICWE 2013 (pp. 514-517). (Lecture Notes in Computer Science; Vol. 7977 LNCS). Berlin: Springer. https://doi.org/10.1007/978-3-642-39200-9_48

Vancouver

Bozzon A, Galli L. An Introduction to Human Computation and Games with a Purpose. In Web Engineering - 13th International Conference, ICWE 2013. Berlin: Springer. 2013. p. 514-517. (Lecture Notes in Computer Science). https://doi.org/10.1007/978-3-642-39200-9_48

Author

Bozzon, Alessandro ; Galli, Luca . / An Introduction to Human Computation and Games with a Purpose. Web Engineering - 13th International Conference, ICWE 2013. Berlin : Springer, 2013. pp. 514-517 (Lecture Notes in Computer Science).

BibTeX

@inproceedings{263e8410ae954204bd5b18115412086f,
title = "An Introduction to Human Computation and Games with a Purpose",
abstract = "Crowdsourcing and human computation are novel disciplines that enable the design of computation processes that include humans as actors for task execution. In such a context, Games With a Purpose are an effective mean to channel, in a constructive manner, the human brainpower required to perform tasks that computers are unable to perform, through computer games. This tutorial introduces the core research questions in human computation, with a specific focus on the techniques required to manage structured and unstructured data. The second half of the tutorial delves into the field of game design for serious task, with an emphasis on games for human computation purposes. Our goal is to provide participants with a wide, yet complete overview of the research landscape; we aim at giving practitioners a solid understanding of the best practices in designing and running human computation tasks, while providing academics with solid references and, possibly, promising ideas for their future research activities.",
keywords = "Crowdsourcing, Human Computation, Games With a Purpose",
author = "Alessandro Bozzon and Luca Galli",
year = "2013",
doi = "10.1007/978-3-642-39200-9_48",
language = "English",
isbn = "978-3-642-39199-6",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
pages = "514--517",
booktitle = "Web Engineering - 13th International Conference, ICWE 2013",

}

RIS

TY - GEN

T1 - An Introduction to Human Computation and Games with a Purpose

AU - Bozzon, Alessandro

AU - Galli, Luca

PY - 2013

Y1 - 2013

N2 - Crowdsourcing and human computation are novel disciplines that enable the design of computation processes that include humans as actors for task execution. In such a context, Games With a Purpose are an effective mean to channel, in a constructive manner, the human brainpower required to perform tasks that computers are unable to perform, through computer games. This tutorial introduces the core research questions in human computation, with a specific focus on the techniques required to manage structured and unstructured data. The second half of the tutorial delves into the field of game design for serious task, with an emphasis on games for human computation purposes. Our goal is to provide participants with a wide, yet complete overview of the research landscape; we aim at giving practitioners a solid understanding of the best practices in designing and running human computation tasks, while providing academics with solid references and, possibly, promising ideas for their future research activities.

AB - Crowdsourcing and human computation are novel disciplines that enable the design of computation processes that include humans as actors for task execution. In such a context, Games With a Purpose are an effective mean to channel, in a constructive manner, the human brainpower required to perform tasks that computers are unable to perform, through computer games. This tutorial introduces the core research questions in human computation, with a specific focus on the techniques required to manage structured and unstructured data. The second half of the tutorial delves into the field of game design for serious task, with an emphasis on games for human computation purposes. Our goal is to provide participants with a wide, yet complete overview of the research landscape; we aim at giving practitioners a solid understanding of the best practices in designing and running human computation tasks, while providing academics with solid references and, possibly, promising ideas for their future research activities.

KW - Crowdsourcing

KW - Human Computation

KW - Games With a Purpose

U2 - 10.1007/978-3-642-39200-9_48

DO - 10.1007/978-3-642-39200-9_48

M3 - Conference contribution

SN - 978-3-642-39199-6

T3 - Lecture Notes in Computer Science

SP - 514

EP - 517

BT - Web Engineering - 13th International Conference, ICWE 2013

PB - Springer

CY - Berlin

ER -

ID: 15549859