Cities face a challenging task in reducing CO2 emissions. Multiple technical solutions on district level as well as household level are available; multiple stakeholders with different values and possibilities to intervene are involved; and their actions highly influence the performance. To get a better understanding of these complexities and to contribute to a community-based transition process towards a CO2 city, a simulation game was developed. This game, GO2Zero, represents an abstract district that is challenged to reduce the CO2 emission to zero. Multiple stakeholders take actions, observe the challenges, and deal with these challenges with the final objective a sustainable district. This paper illustrates the first sessions with this game and show that different strategies of stakeholders lead to different challenges, ways to solve these, and a variety of outcomes.
Original languageEnglish
Title of host publicationSimulation Gaming. Applications for Sustainable Cities and Smart Infrastructures
Subtitle of host publicationproceedings of 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers
EditorsHeide Lukosch, Geertje Bekebrede, Rens Kortmann
Number of pages9
ISBN (Electronic)978-3-319-91902-7
ISBN (Print)978-3-319-91901-0
Publication statusPublished - 31 May 2018
Event48th conference of the International Simulation and Gaming Association, ISAGA 2017 - Delft, Netherlands
Duration: 10 Jul 201714 Jul 2017

Publication series

NameLecture Notes in Computer Science


Conference48th conference of the International Simulation and Gaming Association, ISAGA 2017
Abbreviated titleISAGA 2017
Internet address

    Research areas

  • CO2 emissions, Simulation game, Sustainability, Table top game

ID: 45279282