Standard

Current Challenges in Practical Object-Oriented Software Design. / Aniche, Maurício; Yoder, Joseph; Kon, Fabio.

41st ACM/IEEE International Conference on Software Engineering: New Ideas and Emerging Results (NIER). IEEE, 2019.

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Harvard

Aniche, M, Yoder, J & Kon, F 2019, Current Challenges in Practical Object-Oriented Software Design. in 41st ACM/IEEE International Conference on Software Engineering: New Ideas and Emerging Results (NIER). IEEE.

APA

Aniche, M., Yoder, J., & Kon, F. (Accepted/In press). Current Challenges in Practical Object-Oriented Software Design. In 41st ACM/IEEE International Conference on Software Engineering: New Ideas and Emerging Results (NIER) IEEE.

Vancouver

Aniche M, Yoder J, Kon F. Current Challenges in Practical Object-Oriented Software Design. In 41st ACM/IEEE International Conference on Software Engineering: New Ideas and Emerging Results (NIER). IEEE. 2019

Author

Aniche, Maurício ; Yoder, Joseph ; Kon, Fabio. / Current Challenges in Practical Object-Oriented Software Design. 41st ACM/IEEE International Conference on Software Engineering: New Ideas and Emerging Results (NIER). IEEE, 2019.

BibTeX

@inproceedings{fb65f71417714446911473ee302d5693,
title = "Current Challenges in Practical Object-Oriented Software Design",
abstract = "According to the extensive 50-year-old body of knowledge in object-oriented programming and design, good software designs are, among other characteristics, lowly coupled, highly cohesive, extensible, comprehensible, and not fragile. However, with the increased complexity and heterogeneity of contemporary software, this might not be enough. This paper discusses the practical challenges of object-oriented design in modern software development. We focus on three main challenges: (1) how technologies, frameworks, and architectures pressure developers to make design decisions that they would not take in an ideal scenario, (2) the complexity of current real-world problems require developers to devise not only a single, but several models for the same problem that live and interact together, and (3) how existing quality assessment techniques for object-oriented design should go beyond high-level metrics. Finally, we propose an agenda for future research that should be tackled by both scientists and practitioners soon. This paper is a call for arms for more reality-oriented research on the object-oriented software design field.",
author = "Maur{\'i}cio Aniche and Joseph Yoder and Fabio Kon",
year = "2019",
language = "English",
booktitle = "41st ACM/IEEE International Conference on Software Engineering",
publisher = "IEEE",
address = "United States",

}

RIS

TY - GEN

T1 - Current Challenges in Practical Object-Oriented Software Design

AU - Aniche, Maurício

AU - Yoder, Joseph

AU - Kon, Fabio

PY - 2019

Y1 - 2019

N2 - According to the extensive 50-year-old body of knowledge in object-oriented programming and design, good software designs are, among other characteristics, lowly coupled, highly cohesive, extensible, comprehensible, and not fragile. However, with the increased complexity and heterogeneity of contemporary software, this might not be enough. This paper discusses the practical challenges of object-oriented design in modern software development. We focus on three main challenges: (1) how technologies, frameworks, and architectures pressure developers to make design decisions that they would not take in an ideal scenario, (2) the complexity of current real-world problems require developers to devise not only a single, but several models for the same problem that live and interact together, and (3) how existing quality assessment techniques for object-oriented design should go beyond high-level metrics. Finally, we propose an agenda for future research that should be tackled by both scientists and practitioners soon. This paper is a call for arms for more reality-oriented research on the object-oriented software design field.

AB - According to the extensive 50-year-old body of knowledge in object-oriented programming and design, good software designs are, among other characteristics, lowly coupled, highly cohesive, extensible, comprehensible, and not fragile. However, with the increased complexity and heterogeneity of contemporary software, this might not be enough. This paper discusses the practical challenges of object-oriented design in modern software development. We focus on three main challenges: (1) how technologies, frameworks, and architectures pressure developers to make design decisions that they would not take in an ideal scenario, (2) the complexity of current real-world problems require developers to devise not only a single, but several models for the same problem that live and interact together, and (3) how existing quality assessment techniques for object-oriented design should go beyond high-level metrics. Finally, we propose an agenda for future research that should be tackled by both scientists and practitioners soon. This paper is a call for arms for more reality-oriented research on the object-oriented software design field.

M3 - Conference contribution

BT - 41st ACM/IEEE International Conference on Software Engineering

PB - IEEE

ER -

ID: 51317268