Abstract
In this workshop paper we propose a preliminary design framework on how to enhance the development and wellbeing of teenagers with cancer through playful experiences. We aim to make a contribution on how to foster psychological and social development through play and how ambiguity and connectedness can be applied as a design strategy. The paper concludes with a discussion on how ambiguity and connectedness can generate playful experiences in a design and which research questions we need to tackle to develop the framework further.
Original language | English |
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Title of host publication | Workshop |
Number of pages | 5 |
DOIs | |
Publication status | Published - 2015 |
Keywords
- Developmental Oriented Care
- Childhood cancer
- Interaction Design
- Technology
- Social media