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Gamification in MOOCs: A Review of the State of the Art. / Khalil, Mohammad; Wong, Jacqueline ; de Koning, Björn ; Ebner, Martin; Paas, Fred.

IEEE Global Engineering Education Conference (EDUCON2018). 2018.

Research output: Scientific - peer-reviewConference contribution

Harvard

Khalil, M, Wong, J, de Koning, B, Ebner, M & Paas, F 2018, Gamification in MOOCs: A Review of the State of the Art. in IEEE Global Engineering Education Conference (EDUCON2018).

APA

Khalil, M., Wong, J., de Koning, B., Ebner, M., & Paas, F. (2018). Gamification in MOOCs: A Review of the State of the Art. In IEEE Global Engineering Education Conference (EDUCON2018).

Vancouver

Khalil M, Wong J, de Koning B, Ebner M, Paas F. Gamification in MOOCs: A Review of the State of the Art. In IEEE Global Engineering Education Conference (EDUCON2018). 2018.

Author

Khalil, Mohammad; Wong, Jacqueline ; de Koning, Björn ; Ebner, Martin; Paas, Fred / Gamification in MOOCs: A Review of the State of the Art.

IEEE Global Engineering Education Conference (EDUCON2018). 2018.

Research output: Scientific - peer-reviewConference contribution

BibTeX

@inbook{90a60ee5dda64f8c8e65bd4760da46c6,
title = "Gamification in MOOCs: A Review of the State of the Art",
author = "Mohammad Khalil and Jacqueline Wong and {de Koning}, Björn and Martin Ebner and Fred Paas",
year = "2018",
booktitle = "IEEE Global Engineering Education Conference (EDUCON2018)",

}

RIS

TY - CHAP

T1 - Gamification in MOOCs: A Review of the State of the Art

AU - Khalil,Mohammad

AU - Wong,Jacqueline

AU - de Koning,Björn

AU - Ebner,Martin

AU - Paas,Fred

PY - 2018

Y1 - 2018

M3 - Conference contribution

BT - IEEE Global Engineering Education Conference (EDUCON2018)

ER -

ID: 36756113