Improving Human Interaction in Crowdsensing

Gleb Polevoy, Mathijs M. de Weerdt

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

1 Citation (Scopus)

Abstract

We consider game theoretic aspects of crowdsensing projects. Com-
mencing by studying putting effort in and sharing rewards from public
projects, we continue to emotion-influenced interrelations in human soci-
ety, including negotiations as a kind of such influence. These topics are
also highly relevant to many applications apart from crowdsensing.
Original languageEnglish
Title of host publicationProceedings of the 2014 International Conference on Autonomous Agents and Multi-agent Systems
Place of PublicationRichland, SC
PublisherInternational Foundation for Autonomous Agents and Multiagent Systems
Pages1741-1742
Number of pages2
ISBN (Print)978-1-4503-2738-1
Publication statusPublished - 2014

Publication series

NameAAMAS '14
PublisherInternational Foundation for Autonomous Agents and Multiagent Systems

Keywords

  • dynamics, emotion modeling, negotiation, network interaction, shared effort game

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