Abstract
While visual impairment is relatively common, most sighted people have no idea of what it is like to live without one of the most heavily utilised senses. We developed the game Loud and Clear in order to have them experience the difficulties of being visually impaired, as well as to put in evidence the abilities blind people have developed, which sighted people mostly lack. In this game without visuals, the player has to rely solely on audio to complete objectives within the game. The game consists of a number of puzzle rooms the player has to solve. These puzzles illustrate the challenges of being blind in a playful setting, and challenge the player to use different auditory skills that are key to achieving objectives without vision, such as sound localisation, sound recognition and spatial orientation. The game uses audio spatialisation techniques to give the player a realistic and immersive auditive experience. Preliminary tests of this game show that players acknowledge the initial high difficulty of ‘living’ as a blind person, to which eventually they were able to somehow adapt. In addition, players reported feeling both immersed and educated by the experience.
Original language | English |
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Title of host publication | Games and Learning Alliance- 8th International Conference, GALA 2019, Proceedings |
Subtitle of host publication | 8th International Conference, GALA 2019, Proceedings |
Editors | Antonios Liapis, Georgios N. Yannakakis, Manuel Gentile, Manuel Ninaus |
Place of Publication | Cham |
Publisher | Springer |
Pages | 180-190 |
Number of pages | 11 |
Volume | 11899 |
ISBN (Electronic) | 978-3-030-34350-7 |
ISBN (Print) | 978-3-030-34349-1 |
DOIs | |
Publication status | Published - 2019 |
Event | 8th International Conference on Games and Learning Alliance, GALA 2019 - Athens, Greece Duration: 27 Nov 2019 → 29 Nov 2019 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 11899 LNCS |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 8th International Conference on Games and Learning Alliance, GALA 2019 |
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Country/Territory | Greece |
City | Athens |
Period | 27/11/19 → 29/11/19 |
Bibliographical note
Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-careOtherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.
Keywords
- Audio game
- Blindness awareness
- Virtual reality