The low performance and power limitations of mobile devices severely limit the complexity and the duration of playing sessions of mobile games. This article examines the possibility of using computation-offloading to mitigate these problems while keeping the game playable. We design Mirror, a framework for offloading computation targeted at the demanding performance requirements of sophisticated mobile games.
Original languageEnglish
StatePublished - 12 Jun 2017

    Research areas

  • Games, Servers, Mirrors, Performance evaluation, Power demand, Land mobile radio, Mobile handsets

ID: 32871533