Saving Face: Playful Design for Social Engagement, in Public Smart City Spaces

Karen Lancel*, Hermen Maat, Frances Brazier

*Corresponding author for this work

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

6 Citations (Scopus)
237 Downloads (Pure)

Abstract

Can social engagement and reflection be designed through social touch in today’s smart city’s public spaces? This paper explores ludic, playful design for shared engagement and reflection in public spaces through social touch. In two Artistic Social Labs (ASL), internationally presented in public spaces, a radically unfamiliar sensory synthesis is acquired, for which perception of ‘who sees and who is being seen, who touches and who is being touched’ is disrupted. Participants playfully ‘touch themselves and feel being touched, to connect with others on a screen’. On the basis of the findings in the ASLs, guidelines are proposed for orchestrating social engagement and reflection, through social touch as play.

Original languageEnglish
Title of host publicationInteractivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Proceedings
EditorsAnthony L. Brooks, Eva Brooks, Cristina Sylla
PublisherSpringer
Pages296-305
Number of pages10
ISBN (Print)978-303006133-3
DOIs
Publication statusPublished - 2019
Event7th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2018 and 3rd EAI International Conference on Design, Learning and Innovation, DLI 2018 - Braga, Portugal
Duration: 24 Oct 201826 Oct 2018

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Volume265
ISSN (Print)1867-8211

Conference

Conference7th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2018 and 3rd EAI International Conference on Design, Learning and Innovation, DLI 2018
Country/TerritoryPortugal
CityBraga
Period24/10/1826/10/18

Keywords

  • Digital art in city spaces
  • Playful social touch
  • Social engagement

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