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Serious gaming for developing open government data policies by local governments. / Kleiman, Fernando; Janssen, Marijn; Meijer, Sebastiaan.

Proceedings of the 11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018. Association for Computing Machinery (ACM), 2018. p. 702-703.

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

Harvard

Kleiman, F, Janssen, M & Meijer, S 2018, Serious gaming for developing open government data policies by local governments. in Proceedings of the 11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018. Association for Computing Machinery (ACM), pp. 702-703, 11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018, Galway, Ireland, 4/04/18. https://doi.org/10.1145/3209415.3209496

APA

Kleiman, F., Janssen, M., & Meijer, S. (2018). Serious gaming for developing open government data policies by local governments. In Proceedings of the 11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018 (pp. 702-703). Association for Computing Machinery (ACM). https://doi.org/10.1145/3209415.3209496

Vancouver

Kleiman F, Janssen M, Meijer S. Serious gaming for developing open government data policies by local governments. In Proceedings of the 11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018. Association for Computing Machinery (ACM). 2018. p. 702-703 https://doi.org/10.1145/3209415.3209496

Author

Kleiman, Fernando ; Janssen, Marijn ; Meijer, Sebastiaan. / Serious gaming for developing open government data policies by local governments. Proceedings of the 11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018. Association for Computing Machinery (ACM), 2018. pp. 702-703

BibTeX

@inproceedings{ee4138d177b04836bb7f27ef03acc17a,
title = "Serious gaming for developing open government data policies by local governments",
abstract = "Developing open government by local government is cumbersome. Many local governments have no policies or are struggling to develop policies enabling to create value from open data. Policy-making is challenging due to the wicked nature of many policy problems, unclear objectives, and the involvement of diverse stakeholders. At the same time governments are opening their policy-making processes for participation by citizens and private companies. The goal of this paper is to present the structure of a game to increase the understanding of open-data policies by local governments. Open Data Policies are aimed at making public data available to be accessed and used by civil society. The game participants can experience the implications of various policies. This should help them to developed better policies.",
keywords = "Decision-Making, Open Data Policy, Policy Gaming",
author = "Fernando Kleiman and Marijn Janssen and Sebastiaan Meijer",
year = "2018",
month = apr,
doi = "10.1145/3209415.3209496",
language = "English",
isbn = "9781450354219",
pages = "702--703",
booktitle = "Proceedings of the 11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018",
publisher = "Association for Computing Machinery (ACM)",
address = "United States",
note = "11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018 ; Conference date: 04-04-2018 Through 06-04-2018",

}

RIS

TY - GEN

T1 - Serious gaming for developing open government data policies by local governments

AU - Kleiman, Fernando

AU - Janssen, Marijn

AU - Meijer, Sebastiaan

PY - 2018/4

Y1 - 2018/4

N2 - Developing open government by local government is cumbersome. Many local governments have no policies or are struggling to develop policies enabling to create value from open data. Policy-making is challenging due to the wicked nature of many policy problems, unclear objectives, and the involvement of diverse stakeholders. At the same time governments are opening their policy-making processes for participation by citizens and private companies. The goal of this paper is to present the structure of a game to increase the understanding of open-data policies by local governments. Open Data Policies are aimed at making public data available to be accessed and used by civil society. The game participants can experience the implications of various policies. This should help them to developed better policies.

AB - Developing open government by local government is cumbersome. Many local governments have no policies or are struggling to develop policies enabling to create value from open data. Policy-making is challenging due to the wicked nature of many policy problems, unclear objectives, and the involvement of diverse stakeholders. At the same time governments are opening their policy-making processes for participation by citizens and private companies. The goal of this paper is to present the structure of a game to increase the understanding of open-data policies by local governments. Open Data Policies are aimed at making public data available to be accessed and used by civil society. The game participants can experience the implications of various policies. This should help them to developed better policies.

KW - Decision-Making

KW - Open Data Policy

KW - Policy Gaming

UR - http://resolver.tudelft.nl/uuid:ee4138d1-77b0-4836-bb7f-27ef03acc17a

UR - http://www.scopus.com/inward/record.url?scp=85051438419&partnerID=8YFLogxK

U2 - 10.1145/3209415.3209496

DO - 10.1145/3209415.3209496

M3 - Conference contribution

AN - SCOPUS:85051438419

SN - 9781450354219

SP - 702

EP - 703

BT - Proceedings of the 11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018

PB - Association for Computing Machinery (ACM)

T2 - 11th International Conference on Theory and Practice of Electronic Governance, ICEGOV 2018

Y2 - 4 April 2018 through 6 April 2018

ER -

ID: 46852975