Abstract
The paper illustrates a real-time interactive, fully immersive spatial installation titled Ambiguous Topology. The installation creatively combines dynamic movement of the human body and swarm intelligence driven generative geometry production techniques to drive volumetric projection systems. Speed, frequency and intensity of movement of human body are used as parameters for activating a swarm of volumetrically projected digital particles/agents in space in real-time. Evolving 3D topological nuances within which the participant navigates and in doing so triggers further evolution of these immersive topologies are thus materialized.
Original language | English |
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Title of host publication | Advances in Swarm Intelligence |
Editors | Y. Tan, Y. Shi, B. Niu |
Publisher | Springer |
Pages | 142-153 |
ISBN (Electronic) | 978-3-319-41000-5 |
ISBN (Print) | 978-3-319-40999-3 |
DOIs | |
Publication status | Published - 15 Jun 2016 |
Event | 7th International Conference on Swarm Intelligence - Bali, Indonesia Duration: 25 Jun 2016 → 30 Jun 2016 Conference number: 7th |
Publication series
Name | Lecture Notes in Computer Science |
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Volume | 9712 |
Conference
Conference | 7th International Conference on Swarm Intelligence |
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Abbreviated title | ICSI 2016 |
Country/Territory | Indonesia |
City | Bali |
Period | 25/06/16 → 30/06/16 |
Keywords
- Swarm simulation
- Dynamic geometry
- Volumetric projection
- Interactive and pro-active behavior
- Bi-directional real-time data exchange