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Unfolding the Notion of Experience (Virtual) Prototyping : A Framework for Prototyping in an Experience-Driven Design Process. / Camere, Serena; Bordegoni, M.

In: Journal of Integrated Design & Process Science, Vol. 20, No. 2, 2016, p. 17-30.

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Camere, Serena ; Bordegoni, M. / Unfolding the Notion of Experience (Virtual) Prototyping : A Framework for Prototyping in an Experience-Driven Design Process. In: Journal of Integrated Design & Process Science. 2016 ; Vol. 20, No. 2. pp. 17-30.

BibTeX

@article{31cda2a7286242369d8975fb0f6e6f20,
title = "Unfolding the Notion of Experience (Virtual) Prototyping: A Framework for Prototyping in an Experience-Driven Design Process",
abstract = "Along with the rise of Experience Design, the term Experience Prototyping was coined to describe the practice of prototyping for an experience-driven design approach. However, limited resources are available to define what Experience Prototyping is, which approaches it entails, and its scopes within the product development process. To answer these questions, we first discuss the fundamental definition of Prototyping itself, proposing a model that can describe Experience Prototyping too. The model details the possible focuses that Experience Prototyping can take, aiming at fostering greater awareness on how to prototype for future experiences. Furthermore, we discuss the role of new emerging technologies in shaping the practices related to prototyping. As an example, we report one case in which we used virtual technologies to perform an Experience Prototyping activity at the early phases of design process. The aim of this paper is to contribute to both design research and design practice by providing significant knowledge to shed light on the multifaceted practice of Experience Prototyping and thus tackle the prototyping decisions with greater awareness.",
keywords = "design theory, Experience Design, Experience Prototyping, virtual technologies",
author = "Serena Camere and M Bordegoni",
year = "2016",
doi = "10.3233/jid-2016-0012",
language = "English",
volume = "20",
pages = "17--30",
journal = "Journal of Integrated Design & Process Science",
issn = "1092-0617",
publisher = "IOS Press",
number = "2",

}

RIS

TY - JOUR

T1 - Unfolding the Notion of Experience (Virtual) Prototyping

T2 - Journal of Integrated Design & Process Science

AU - Camere, Serena

AU - Bordegoni, M

PY - 2016

Y1 - 2016

N2 - Along with the rise of Experience Design, the term Experience Prototyping was coined to describe the practice of prototyping for an experience-driven design approach. However, limited resources are available to define what Experience Prototyping is, which approaches it entails, and its scopes within the product development process. To answer these questions, we first discuss the fundamental definition of Prototyping itself, proposing a model that can describe Experience Prototyping too. The model details the possible focuses that Experience Prototyping can take, aiming at fostering greater awareness on how to prototype for future experiences. Furthermore, we discuss the role of new emerging technologies in shaping the practices related to prototyping. As an example, we report one case in which we used virtual technologies to perform an Experience Prototyping activity at the early phases of design process. The aim of this paper is to contribute to both design research and design practice by providing significant knowledge to shed light on the multifaceted practice of Experience Prototyping and thus tackle the prototyping decisions with greater awareness.

AB - Along with the rise of Experience Design, the term Experience Prototyping was coined to describe the practice of prototyping for an experience-driven design approach. However, limited resources are available to define what Experience Prototyping is, which approaches it entails, and its scopes within the product development process. To answer these questions, we first discuss the fundamental definition of Prototyping itself, proposing a model that can describe Experience Prototyping too. The model details the possible focuses that Experience Prototyping can take, aiming at fostering greater awareness on how to prototype for future experiences. Furthermore, we discuss the role of new emerging technologies in shaping the practices related to prototyping. As an example, we report one case in which we used virtual technologies to perform an Experience Prototyping activity at the early phases of design process. The aim of this paper is to contribute to both design research and design practice by providing significant knowledge to shed light on the multifaceted practice of Experience Prototyping and thus tackle the prototyping decisions with greater awareness.

KW - design theory

KW - Experience Design

KW - Experience Prototyping

KW - virtual technologies

UR - http://www.scopus.com/inward/record.url?scp=84979598083&partnerID=8YFLogxK

U2 - 10.3233/jid-2016-0012

DO - 10.3233/jid-2016-0012

M3 - Article

VL - 20

SP - 17

EP - 30

JO - Journal of Integrated Design & Process Science

JF - Journal of Integrated Design & Process Science

SN - 1092-0617

IS - 2

ER -

ID: 10473033